Lecturer: Jörg Brinkmann
Credits: 6 ECTS, 4 SWS
Date: Thursdays, 15:30 – 18:30
Venue: Performance Platform, Digital Bauhaus Lab (Room 001)
First Date: Thursday, 07.05.2020, 15:30
Description
Critical VR Lab I – VR Hugging Anyway is a beginner module that offers an Introduction to the Unity game engine. The whole course will be taught online. Due to Corona Crisis students won't be able to work in the Digital Bauhaus Lab and use the VR System.
The course emphasises on artistic and opposing ways of working with Virtual Reality. Its aim is to establish individual approaches to VR, a challenging medium which offers artists new possibilities for expression and intercultural communication. We will create an artistic discourse on the topic of VR which will be presented in the form of individual projects at the end of the semester.
Communication
Throughout the semester we will communicate through different channels
The GMU-Wiki
Here you can find all information about the class. Since we won't use Moodle, this is the place where you can find all the info and also share your documentation
Create your account here. Please use your University Mail:
https://www.uni-weimar.de/kunst-und-gestaltung/wiki/Special:CreateAccount
Email
for individual communication. I might send you copyrighted material that you can download from our cloud
Telegram
our chatroom
DFNconf
for consultations
Criteria for passing
In order to successfully participate you will have to develop and document your own project on the GMU Wiki. Also, complete the exercises and comply with the submission deadlines.
Student works (add your name and create a page that you can edit)
Unity Tutorials (YouTube Video + PDF)
Getting to Know the Unity Editor
Lights, Skyboxes, Prefabs, Timeline
Animation in Mixamo and Unity
Syllabus
07.05.2020
please watch his video
14.05.2020
Online meeting via DFNconf from 16:00 - 18:00 CEST
open the link, to start the video chat in your browser and click 'join'
https://conf.dfn.de/webapp/conference/979131583
21.05.2020
holidays - no class
28.05.2020
Consultations via DFNconf
open the link, to start the video chat in your browser and click 'join'
https://conf.dfn.de/webapp/conference/979131583
15:30 - 16:00 CEST – (put your name here)
16:00 - 16:30 CEST – (put your name here)
16:30 - 17:00 CEST – (put your name here)
17:00 - 17:30 CEST – (put your name here)
17:30 - 18:00 CEST – (put your name here)
18:00 - 18:30 CEST – (put your name here)
04.06.2020
Consultations via DFNconf
open the link, to start the video chat in your browser and click 'join'
https://conf.dfn.de/webapp/conference/979131583
15:30 - 16:00 CEST – (put your name here)
16:00 - 16:30 CEST – (put your name here)
16:30 - 17:00 CEST – (put your name here)
17:00 - 17:30 CEST – (put your name here)
17:30 - 18:00 CEST – (put your name here)
18:00 - 18:30 CEST – (put your name here)
11.06.2020
Deadline: Please create an Experience in Unity. Record a video of your Experience with OBS (https://obsproject.com) and place it in the Wiki under your name
18.06.2020
Consultations via DFNconf
open the link, to start the video chat in your browser and click 'join'
https://conf.dfn.de/webapp/conference/979131583
15:30 - 16:00 CEST – (put your name here)
16:00 - 16:30 CEST – (put your name here)
16:30 - 17:00 CEST – (put your name here)
17:00 - 17:30 CEST – (put your name here)
17:30 - 18:00 CEST – (put your name here)
18:00 - 18:30 CEST – (put your name here)
25.06.2020
Consultations via DFNconf
open the link, to start the video chat in your browser and click 'join'
https://conf.dfn.de/webapp/conference/979131583
15:30 - 16:00 CEST – (put your name here)
16:00 - 16:30 CEST – (put your name here)
16:30 - 17:00 CEST – (put your name here)
17:00 - 17:30 CEST – (put your name here)
17:30 - 18:00 CEST – (put your name here)
18:00 - 18:30 CEST – (put your name here)
02.07.2020
Deadline: Please install Steam and VRChat on your Computer. Create and present a performance/installation piece on front of the class in VRChat (https://vrchat.com). A time shedule will be posted shortly
09.07.2020
Consultations via DFNconf
open the link, to start the video chat in your browser and click 'join'
https://conf.dfn.de/webapp/conference/979131583
15:30 - 16:00 CEST – (put your name here)
16:00 - 16:30 CEST – (put your name here)
16:30 - 17:00 CEST – (put your name here)
17:00 - 17:30 CEST – (put your name here)
17:30 - 18:00 CEST – (put your name here)
18:00 - 18:30 CEST – (put your name here)
VR TOOLBOX
Software
- Unity 3D - cross-platform game engine (proprietary)
- Blender - 3D modeller with many features (open source)
- Autodesk FBX Converter – convert OBJ, DAE, and 3DS files to or from multiple versions of the FBX format (proprietary)
- MeshLab - system for processing and editing 3D triangular meshes (open source)
- Meshroom - Photogrammetric Computer Vision framework for 3D Reconstruction and Camera Tracking (open source)
- MakeHuman tool for making 3D characters (open source)
- Meshmixer - "Swiss Army Knife" for 3D meshes (proprietary)
- Open Broadcaster Software - streaming and recording program (open source)
Online Tools
- Adobe Mixamo - Rapidly create, rig and animate unique characters
- NormalMap-Online - create a normalmaps directly inside your browser
- Sources/Sounds - where to get audio recordings
- Abstract/Technical/Synthetic Sounds (under Packs are several Free ones)
3D Models (for download and use)
- http://www.myminifactory.com
- http://www.sketchfab.com
- http://www.thingiverse.com
- http://www.turbosquid.com
- http://www.lincoln3dscans.co.uk
- https://3dmodelhaven.com
Unity 3D Tutorials
Unity 3D Assets
Blender Tutorials
- Blender Beginner Series(new) by Blender Guru
- Interface and Navigation
- Modeling - Creating a kitchen (ignore part 2)
- Modeling - Modeling a simple character
- Materials - Basic properties of materials
- Texturing - Applying textures to an object
- Rigging - Rigging a character
- Animation - 12 Principles of Animation
- Animation - Animating a bouncing ball
- Different (aesthetically) interesting Tutorials for Blender (2.8)