Lecturer: Max Neupert, Jörg Brinkmann
Credits: 6 ECTS, 4 SWS
Venue: the web
First Date: Friday, 08.05.2020, 15:30
Description
Critical VR Lab II – Pd Introduction + Individual Unity Support will offer an Introduction to Pure Data (a visual programming language) by Max Neupert and furthermore provide individual Support for Unity projects by Jörg Brinkmann. The whole course will be taught online. Because of the Corona Crisis students won't be able to work in the Digital Bauhaus Lab and use our VR System, but it will be possible for participants to borrow one of five OculusGO VR glasses and use them for individual projects. The VR Glasses can be send by mail.
Apart from offering individual Unity support and an Introduction to Pure Data the module will offer information about LibPd Unity Integration. Through the use of a libpd wrapper it is possible to spatialise Pure Data patches in Unity and interact with them. The course supports and excercises independent, self-motivated work.
Recommended Requirements
Applicants should have a basic knowledge of working with Unity, access to the Internet, a Computer and Headphones.
Criteria for passing
In order to successfully participate you will have to develop and document your own project on the GMU Wiki
Communication throughout the semester
The GMU-Wiki
Here you can find all the info about our class and also present your work linked under your name
Please create your account under this link with your University email adress:
Special:CreateAccount
For individual communication. We might send you download links to material
Telegram
CriticalVR2 will be our collective chatroom
Please download Telegram and join for group discussions:
https://t.me/joinchat/HZlOrxvIwhVE623C4j3yOg
BigBlueButton
This video conference utility will be used for our meetings and consultations
To start the conversation click on the link
Student works (after login, please add your name and create a page)
Tutorials
Pure Data Introduction
Using PDLib with Unity
Syllabus
08.05.2020
please watch the video to get some information about the course
https://cloud.uni-weimar.de/s/6bLi3QYtHeN64gZ
if you have any questions, feel free to ask us anything when we are meeting in the coming week
15.05.2020
Online meeting via BBB from 16:00 - 18:00 CEST
open the link, to start the video chat in your browser and click 'join'
https://meeting.uni-weimar.de/b/jor-h2y-47z
22.05.2020
quick Pd introduction with Max 15:30 - 17:00
click 'join' with audio
https://meeting.uni-weimar.de/b/max-mne-26f
Consultations via BBB with Jörg
Choose your timeslot for an individual consultation. To start the conversation open the link which will start the video chat in your browser and click 'join'
https://meeting.uni-weimar.de/b/jor-h2y-47z
17:00 - 17:30 CEST – (Zaryab Chaudhry)
17:30 - 18:00 CEST – (name)
18:00 - 18:30 CEST – (Pik Ying Lo)
29.05.2020
Consultations via BBB
Choose your timeslot for an individual consultation. To start the conversation open the link which will start the video chat in your browser and click 'join'
https://meeting.uni-weimar.de/b/jor-h2y-47z
Consultations with Max
15:30 - 16:00 CEST – (put your name here)
16:00 - 16:30 CEST – (put your name here)
16:30 - 17:00 CEST – (put your name here)
Consultations with Jörg
17:00 - 17:30 CEST – (put your name here)
17:30 - 18:00 CEST – (put your name here)
18:00 - 18:30 CEST – (put your name here)
05.06.2020
Consultations via BBB
Choose your timeslot for an individual consultation. To start the conversation open the link which will start the video chat in your browser and click 'join'
https://meeting.uni-weimar.de/b/jor-h2y-47z
Consultations with Max
15:30 - 16:00 CEST – (Zaryab)
16:00 - 16:30 CEST – (put your name here)
16:30 - 17:00 CEST – (put your name here)
Consultations with Jörg
17:00 - 17:30 CEST – (put your name here)
17:30 - 18:00 CEST – (put your name here)
18:00 - 18:30 CEST – (tian feng)
12.06.2020
Deadline:
Please exhibit a documentation of your Pd Homework on our Wiki (GMU:Critical VR Lab II) under your name. If possible, add a video that you can create with OBS (https://obsproject.com)
Consultations via BBB
Choose your timeslot for an individual consultation. To start the conversation open the link which will start the video chat in your browser and click 'join'
https://meeting.uni-weimar.de/b/jor-h2y-47z
Consultations with Max
15:30 - 16:00 CEST – (put your name here)
16:00 - 16:30 CEST – (put your name here)
16:30 - 17:00 CEST – (put your name here)
Consultations with Jörg
17:00 - 17:30 CEST – (put your name here)
17:30 - 18:00 CEST – (put your name here)
18:00 - 18:30 CEST – (put your name here)
19.06.2020
Online meeting via BBB from 16:00 - 18:00 CEST
open the link, to start the video chat in your browser and click 'join'
https://meeting.uni-weimar.de/b/jor-h2y-47z
26.06.2020
Consultations via BBB
Choose your timeslot for an individual consultation. To start the conversation open the link which will start the video chat in your browser and click 'join'
https://meeting.uni-weimar.de/b/jor-h2y-47z
Consultations with Max
15:30 - 16:00 CEST – (put your name here)
16:00 - 16:30 CEST – (put your name here)
16:30 - 17:00 CEST – (put your name here)
Consultations with Jörg
17:00 - 17:30 CEST – (put your name here)
17:30 - 18:00 CEST – (put your name here)
18:00 - 18:30 CEST – (put your name here)
03.07.2020
Deadline:
Please exhibit a documentation of your Unity experiment on our Wiki (GMU:Critical VR Lab II) under your name. If possible, add a video that you can create with OBS (https://obsproject.com)
Consultations with Max
15:30 - 16:00 CEST – (put your name here)
16:00 - 16:30 CEST – (put your name here)
16:30 - 17:00 CEST – (put your name here)
Consultations with Jörg
17:00 - 17:30 CEST – (put your name here)
17:30 - 18:00 CEST – (put your name here)
18:00 - 18:30 CEST – (put your name here)
10.07.2020
Online meeting via BBB from 16:00 - 18:00 CEST
open the link, to start the video chat in your browser and click 'join'
https://meeting.uni-weimar.de/b/jor-h2y-47z
Mobile to OSC
- Sensors2OSC Android
- TLSensor iOS
- GyrOSC iOS
VR TOOLBOX
Software
- Unity 3D - cross-platform game engine (proprietary)
- Blender - 3D modeller with many features (open source)
- Autodesk FBX Converter – convert OBJ, DAE, and 3DS files to or from multiple versions of the FBX format (proprietary)
- MeshLab - system for processing and editing 3D triangular meshes (open source)
- Meshroom - Photogrammetric Computer Vision framework for 3D Reconstruction and Camera Tracking (open source)
- MakeHuman tool for making 3D characters (open source)
- Meshmixer - "Swiss Army Knife" for 3D meshes (proprietary)
- Open Broadcaster Software - streaming and recording program (open source)
Online Tools
- Adobe Mixamo - Rapidly create, rig and animate unique characters
- NormalMap-Online - create a normalmaps directly inside your browser
- Sources/Sounds - where to get audio recordings
- Abstract/Technical/Synthetic Sounds (under Packs are several Free ones)
3D Models (for download and use)
- http://www.myminifactory.com
- http://www.sketchfab.com
- http://www.thingiverse.com
- http://www.turbosquid.com
- http://www.lincoln3dscans.co.uk
- https://3dmodelhaven.com
Unity 3D Tutorials
Unity 3D Assets
Blender Tutorials
- Blender Beginner Series(new) by Blender Guru
- Interface and Navigation
- Modeling - Creating a kitchen (ignore part 2)
- Modeling - Modeling a simple character
- Materials - Basic properties of materials
- Texturing - Applying textures to an object
- Rigging - Rigging a character
- Animation - 12 Principles of Animation
- Animation - Animating a bouncing ball
- Different (aesthetically) interesting Tutorials for Blender (2.8)