< Digital Bauhaus Vorkurs | Projekte | Kleckse
int x = width/2; int y = height/2; int s = 10; int c = 255; int t = 10; int z = 255; int klexkomplex = 5; int dichteMin = -10; int dichteMax = 10;
void setup () {
size(700, 700); smooth(); noStroke(); frameRate(10); reset(); background(256, 256, 256); fill( 120, 130, 200, 210);
}
void reset() {
background (256, 256, 256); x = (int)random(width); y = (int)random(height); s = (int)random(256); c = (int)random(238);
}
void draw() {
ellipse(x,y,s,s); ellipse(x+3,y+3,s+3,s+3); int i; for(i=0; i<klexkomplex; i=i+1) { x = x + (int)random(dichteMin,dichteMax); y = y + (int)random(dichteMin,dichteMax); c = (int)random(200, 255); s = s + (int)random(dichteMin,dichteMax); t = (int)random(255); z = (int)random(dichteMin,dichteMax); fill(193, 94, 50, 210); } ellipse(x,y,s,s); ellipse(x+3,y+3,s+3,s+3); ellipse(x-300, y+3, z+3, z+3); ellipse(x+200, y-50, s+40, s+40); }
void keyPressed() {
if ((key== 'r')) { reset(); } if (key== 'e') { exit(); }
}