GMU:Processing im Park/Emilio Aguas/Cave and Light

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Cave and Light

Whole process of the project step by step, please read the following texts to understand the idea.


Stage 1 - Scientific background

To create this project and develop an idea I needed to understand what is it brightness exactly, so i did a research and found this explanation:

Brightness / (relative) Luminance:

"Brightness is an attribute of our perception which is mainly influenced by a color's lightness. This is probably why brightness and lightness are often mixed up. Brightness is not a color property, if used "correctly".

For one color of specific hue the perception of brightness is also more intense, if we increase saturation. A higher level of saturation makes a color look brighter.

In relation to other colors the brightness intensity of a color is also influenced by its hue. We can then speak of (relative) luminance to refer to brightness."

taken from: http://www.workwithcolor.com/color-properties-definitions-0101.htm


So with this in mind I took the idea to make visible the idea of "Lightness" that is more comprehensible, but what is Lightness, well here is a little explanation.


Lightness:

- "Lightness is a color term commonly used by (digital / analog) imaging experts.

- Lightness is usually one property of three when used to determine a certain color and measured as percentage value.

- Lightness defines a range from dark (0%) to fully illuminated (100%). Any original hue has the average lightness level of 50%.

- A painter might say lightness is the range from fully shaded to fully tinted.

- You can lighten or darken a color by changing its lightness value."

taken from: http://www.workwithcolor.com/color-properties-definitions-0101.htm


Stage 2 - Practical approach

I went out to the Ilm park to take some footage and also find inspiration about what to do with the "lightness" idea; I was walking during the late afternoon and started to wondering why this big park has just a few lights in their walking paths, during the night you could not see anything is like if you were in a cavern.


Then I realize, how could be possible to discover an image or a landscape in the night, well you need a flashlight or a lighter to see what are your surroundings in the middle of the night, and so I try to recreate this in a simple way.

First experiments

Testing tint and HSB color mode

Changing tint values with the mouse


Playing and understanding tint values in Videos
Video test -click here.-


Source code -click here-

Testing a matrix displaying videos from 16, 8, 4, 2. with a changing tint according to the mouse position on the X axis

Changing the arrangement of videos to display and test the memory cache of the laptop


I tried different forms to display a lot of videos to see if my laptop was able to handle it, but mixing this with any kind of image processing code my machine was only capable to display 2 videos at the same time without any drop rate.


Video test - 16 videos at the same time -click here.-
Video test - 8 videos at the same time -click here.-
Video test - 4 videos at the same time -click here.-
Video test - 2 videos at the same time -click here.-



Source code -click here-


Playing with the pixels on the display video to find different results

Drawing pixels on top of the videos


I was trying to understand how to draw and get information of the pixels of an image or a video and how to apply it.



Source code -click here-


After experiment with videos I decided that it would be better for a good development of the idea to work with images because my laptop was not able to deal with videos, pixel processing image and movement recognition at the same time.


Stage 3 - Getting closer to the goal

Now I am dealing with images and my laptop works smoother, so I decided after understanding how to interact with pixels, learn to display it in a proper way, so in this second approach I am actually dealing with the brightness property, which in the following video and images behaves like lightness.

Playing with brightness values that looks like lightness

Changing the brightness in this way gives me the look of light and darkness but it is too simple and boring so move on to the next experiment.


Source code -click here-