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Tutorials/Visual Interaction
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GMU:Tutorials
Revision as of 12:25, 26 July 2016 by
Kei kitamura
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→An example of procedural animation on Unity3D
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Using captured data in Houdini
Tutorial in progress...
STEP 1
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STEP 2
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STEP 3
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STEP 4
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STEP 5
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References
Contents
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Contents
1
Using captured data in Houdini
2
STEP 1
3
STEP 2
4
STEP 3
5
STEP 4
6
STEP 5
7
References