The Interactive Performance Platform is a lab for artistic research operated by the GMU.
Hardware
- markerless multi-person tracking
- highspeed camera for longterm-recording
- 12.2 channel audio system
- 4 x 4 tiled video wall
- 4 mac workstations
Setup
Schedule
The Performance Platform is used for artistic research.
However there are occasional workshops and modules inside the lab to introduce the participants to the technology and foster the emergence of cross-disciplinary projects.
The place may be crowded during modules and workshops. Please try not to disturb during those times. Thank you :)
Regular Schedule
Note: Starting June 13th the Lab will be used for Project-Work and Workshops. If you want access to the lab please get in contact with Martin Schneider
Monday | Tuesday | Wednesday | Thursday | Friday | Saturday | Sunday | |
---|---|---|---|---|---|---|---|
09:15 - 10:45 | Lab-Time | Lab-Time | Lab-Time | Lab-Time | Lab-Time | Lab-Time | Lab-Time |
11:00 - 12:30 | Lab-Time | Lab-Time | Lab-Time | Lab-Time | Lab-Time | Lab-Time | Lab-Time |
13:30 - 15:00 | Lab-Time | Lab-Time | Lab-Time | Lab-Time | Lab-Time | Lab-Time | Lab-Time |
15:15 - 16:45 | Lab-Time | Lab-Time | Lab-Time | Lab-Time | Lab-Time | Lab-Time | Lab-Time |
17:00 - 18:30 | Lab-Time | Lab-Time | Tutorium / Lab-Time | Lab-Time | Lab-Time | Lab-Time | Lab-Time |
19:00 - 20:30 | Lab-Time | Tutorium | Tutorium / Lab-Time | Lab-Time | Lab-Time | Lab-Time | Lab-Time |
Workshops
workshop title | first day | last day |
---|---|---|
Digital Puppetry Lab - Martin Schneider (GMU/EXPTV) | Friday, 15. April | Sunday 17. April |
UNITY-Workshop - Stephan Iserman (EXPTV) | Thursday, 12. May | Friday 13. May |
Minecraft Ecologies I Martin Schneider (GMU) | Friday, 13. May | Sunday 15. May |
Bio-Semiotics - Dario Martinelli (GMU) | Friday, 17. May | Sunday 19. May |
Minecraft Ecologies II - Martin Schneider (GMU) | Friday, 20. May | Sunday 22. May |
Minecraft Ecologies III - Daniel Braun, Thomas Hawranke (GMU) | Friday, 24. May | Sunday 26. May |
Group Work
The following 12 dates are available for group work. Please mention at least 3 days, that would would work for you in your group profile! We will activate you for the day and send you a short email when once you are active.
By working in the lab you agree that you have read and understood, and that you will honour the Nutzungsordnung. You are fully responsible for any damage that occurs during your group work period. (Even if caused by somebody else).
- SLOT 1 – 16. June (Thu) – PASSED
- SLOT 2 – 17. June (Fri) – Group 7
- SLOT 3 – 18. June (Sat) – Individuals: Jessica Hüttig, Tim Vischer
- SLOT 4 – 20. June (Mon) – Individuals: Jessica Hüttig, Tim Vischer
- SLOT 5 – 23. June (Thu) – Group 2
- SLOT 6 – 27. June (Mon) – Group 8
- SLOT 7 – 28. June (Tue) – Group 4
- SLOT 8 – 29. June (Wed) – Group 5
- SLOT 9 – 30. June (Thu) – Group 5 + Group 9 + Individuals: Di Yang
- SLOT 10 – 01. July (Fri) – Group 2
- SLOT 11 – 02. July (Sat) – Group 6 + Group 10
- SLOT 12 – 03. July (Sun) – Group 7
- SLOT 13 – 04. July (Mon) – Maintenance
- SLOT 14 – 05. July (Tue) – Group 4
- SLOT 15 – 06. July (Wed) – Group 1
- SLOT 16 – 07. July (Thu) – Group 7 + Sebastian Richter + Janine Müller
- SLOT 17 – 08. July (Fri) – Group 8 + Group 7 + Janine Müller
- SLOT 18 – 09. July (Sat) – Group 2 + Group 10
- SLOT 19 – 10. July (Sun) – Group 5 + Group 6 + Group 9
- 10. July (Mon) – Installation + Testing I
- 11. July (Tue) – Installation + Testing II
- 12. July (Tue) – Rehersal
Project Groups
NOTE: The person printed in bold face is responsible for the lab, in case anything goes wrong.
- Group 1 – Minecraft Ecologies – GMU
- Preferred Slots: ???
- Meike Halle
- Marcel Gohsen
- Asha Murali
- Andre Faupel
- Group 2 – Physical Sound Environment – GMU
- Preferred Slots: 10, 11, 12
- Kan Feng – Tutorial: Custom Setup to count People using a Light Barrier
- Shuyan Chen – Tutorial:Custom Setup to track People using a Camera on the Ceiling
- Shih-Li Chao – Tutorial: Play Stereo on the Sound System
- Group 3 – Multiple Gravity – ExpTV
- Preferred Slots: none
- Benjamin Vossler – Controlling Max MSP with the Captury
- Gianluca Pandolfo – Controlling Skeletons in Unity with The Captury
- Group 4 – Madre Monte – ExpTV
- Preferred Slots: 6, 7, 8, 14, 16, 17
- Emilio Aguas – Tutorial: Using the Multi-Speaker-System
- Fiona Mortimer – Tutorial Title 2
- Eduardo Oliviera – Tutorial Title 3
- Group 5 – Bounce & Rebound – ExpTV
- Preferred Slots: 6, 7, 8 | 15, 16, 17
- Jonas Jülch – Tutorial: Using Tracking Data in Blender
- Leif Weitzel – Tutorial: Controlling MAX MSP with IanniX
- Group 6 – Escape or Kill – ExpTV
- Slots: 11; 19
- Florian Froger – Tutorial: Exporting Tracking Data
- Group 7 – Dependance – ExpTV
- Preferred Slots: 2, 3, 10, 11, 12
- Alicia Kremser – Tutorial Title 1
- Tim Vischer
- Adam Streicher - Controling Unity with The Captury
- Group 8 – Polarization – ExpTV
- Preferred Slots: 6
- Kei Kitamura – Tutorial: An example of using captured data in Houdini
- Group 9 – Woll's World – GMU
- Preferred Slots: 17, 18, 19
- Yun Liu - Tutorial: Controlling video in Processing with the Captury
- Xiangzhen Fan - Tutorial: Controlling an Arduino by Captury
- Qianqian Li - Tutorial: Measuring Motion with Processing
- Group 10 – Balance – GMU
- Preferred Slots: 7,8,10,11,12
- Yuxin Tan - Tutorial: Using the Tracking System to Track the position of bones in Unity
- Junyuan Wu - Tutorial: Using the Tracking System to control the movement of the scene in Unity
Individuals
- Jessica Hüttig – Tutorial: Calibrating the Tracking System
- Preferred slots: 3
- Di Yang – Tutorial: Calibrating the Videowall
- preferred slots: 8, 9, 10
- Rachel Smith - Recognising Gestures with Wekinator
- Preferred slots: 10, 11, 12
- Christopher Dake-Outhet – Tutorial: Recording Tacking Data
- preferred slots: 6, 8, 12
- Elena Liv Felderer - Tutorial: Controlling Unity with Processing
- no slots for me
- Amy Jean Barnett - Tutorial: Controlling Max MSP with Iannix
- no slots for me
- Janine Müller - Tutorial: Controlling Max MSP with the Captury
Highlights
- Student projects from the Spacial Information Lab
- Tracking 3 dancers for the 3D-Pitoti project
Tutorials
As part of the Introduction to the Lab the students will create Online Tutorials.
The tutorials will explain how to use the technology available at the Performance Platform.
Mailing-List
There is an internal mailing list for everyone that has their working space on the DBL groundfloor.
Please contact Martin Schneider if you think you should be on that list.