Lecturer: Jörg Brinkmann
Credits: 6 ECTS, 4 SWS
Date: Thursdays, 15:15 – 18:30
Venue: Performance Platform, Digital Bauhaus Lab (Room 001)
First meeting: Thursday, 18.10.2018, 15:15
DESCRIPTION
How would you create an experience in VR? What works in VR and what doesn’t?
When working with VR glasses you are confronted with an evolving medium that hasn’t found its language, yet
In this class you will be introduced to the boundaries and experiment with the possibilities of VR. You will be working with Unity 3D, the HTC Vive VR Glasses, 360 Video and spatial audio
This course is for MFA students only who already have experience in working with 3D Software
Planned is an excursion to Panorama Bad Frankenhausen as well as a participation at a Symposium at the HKW (Haus der Kulturen der Welt) in Berlin in cooperation with the chair of Experimental Radio
CRITERIA FOR PASSING
In order to successfully participate you will have to develop and document your own project on the GMU Wiki. Also, regularly attend to the sessions and participation is mandatory.
STUDENTWORKS
18.10.2018
Introduction
25.10.2018
working with Unity 3D
01.11.2018
working with Unity 3D and HTC VIVE
08.11.2018
working with Unity 3D and HTC VIVE
15.11.2018
Exhibition Berlin
22.11.2018
---NO CLASS---
29.11.2018
360 Video
06.12.2018
Photogrammetry
13.12.2018
360 sound
20.12.2018
full body motion tracking and unity 3d
10.01.2019
visit 360 panorama
17.01.2019
working with the Oculus Go
== EXTRA EVENT:
23.01.2019, 7pm ==
"Immersive Storytelling” and the Operative Ontology of Stalinist Cinema
Salon des ehem. Palais Dürckheim, Cranachstraße 47, Weimar
24.01.2019
Consultations (Marienstr. 5, Room 208)
10:00 - 10:30 (put your name here)
10:30 - 11:00 (put your name here)
11:00 - 11:30 (put your name here)
11:30 - 12:00 (put your name here)
12:00 - 13:00 (break)
13:00 - 13:30 (put your name here)
13:30 - 14:00 (put your name here)
14:00 - 14:30 (put your name here)
14:30 - 15:00 (put your name here)
15:00 - 15:30 (put your name here)
15:30 - 16:00 (put your name here)
16:00 - 16:30 (put your name here)
16:30 - 17:00 (put your name here)
17:30 - 18:00 (put your name here)
31.01.2019
Lab Time: Working on your VR Experience
VR TOOLBOX
Software
Unity 3D - cross-platform game engine
https://unity3d.com/de
Blender - open-source 3D modeller with many features
https://www.blender.org
Meshmixer - "Swiss Army Knife" for 3D meshes
http://www.meshmixer.com
MeshLab - open source system for processing and editing 3D triangular meshes
http://www.meshlab.net
MakeHuman - open source tool for making 3D characters
http://www.makehuman.org
Open Broadcaster Software - free and open-source streaming and recording program
https://obsproject.com
Online Tools
Mixamo - Rapidly create, rig and animate unique characters
https://www.mixamo.com
NormalMap-Online - create a normalmaps directly inside your browser
http://cpetry.github.io/NormalMap-Online/
3D Models (for download and use)
http://www.myminifactory.com
http://www.sketchfab.com
http://www.thingiverse.com
http://www.turbosquid.com
http://www.lincoln3dscans.co.uk
Unity 3D Tutorials
Tutorials from the Unity 3D page
https://unity3d.com/de/learn/tutorials
Blender Tutorials
Blender Beginner Tutorial Series by Blender Guru
https://www.youtube.com/playlist?list=PLjEaoINr3zgHs8uzT3yqe4iHGfkCmMJ0P
Interface and Navigation
https://www.youtube.com/watch?v=xT2mtoDnSzM
Modeling - Creating a kitchen (ignore part 2)
https://www.blenderguru.com/tutorials/create-a-realistic-kitchen-part-1-of-2
Modeling - Modeling a simple character
https://www.youtube.com/watch?v=DiIoWrOlIRw
Materials - Basic properties of materials
https://www.youtube.com/watch?v=9AHxuoYyJJk
Texturing - Applying textures to an object
https://www.youtube.com/watch?v=6gRUUeFteQg
Rigging - Rigging a character
https://www.youtube.com/watch?v=cGvalWG8HBU&t=
Animation - 12 Principles of Animation
https://www.youtube.com/watch?v=uDqjIdI4bF4
Animation - Animating a bouncing ball
https://www.youtube.com/watch?v=GUocrcIQfp4