GMU:RapMan/HowTo

From Medien Wiki

In this HowTo you will learn how to print a 3d object on the RapMan.

Creating 3d objects

For help on what software to use please look at the links.

There are a few guidelines you should keep in mind when desinging objects for the 3d printer.

  • You can't print steeper slopes than 45 degrees.
  • Solid walls must have a specific thickness, currently we are limited to 1mm, 2mm, 3mm... Any x.5mm will result in hollow walls. This is due to our extruder nozzle being 0.5mm in diameter.
  • When parts must fit into each other design with a tolerancy of ~0.5mm. Any holes or inner sides must be .5mm larger: a 3.5mm hole will be printed as 3mm hole.

Before you print

 
The RapMan v3.1

Before touching the printer make sure you have at least once read the manual and then contact Sebastian. A printed version of the manual is somewhere around the printer. If it's not, go and download it (Under RapMan Version 3.1 Manuals chose Operations Manual).

The are a few things you have to do before actually printing your object. You have to chose the right filament to print with, you have to export your 3d-model to the right format and you have to check the printer for parts that might have become loose during a previous print and check that the filament spindle unrolls easily.

Choose your filament

File:RapMan HowTo-filaments.jpg
Different filaments (ABS and PLA)

Chosing the right filament to print with is usually the first step when printing an object. The different plastics have different properties that might influence your print and each plastic has its own export settings. There is a good overview of commonly used materials over at the BfB Wiki.

Preparing your data

 
Stl file in Meshlab

Preparing your data for printing is divided into two steps.

  1. Export your 3d-model to stl data
  2. Convert the stl data to G-code using Axon or Skeinforge

It's wise to use software like Meshlab to check your exported stl file for errors and do minor tweaks.

Using BfB Axon

Axon is a Skeinforge frontend supplied by Bits from Bytes especially for their 3d printers with good settings for ABS and PLA. It's more comfortable to use than Skeinforge but only runs on Windows machines.

Using Skeinforge

Skeinforge is a collection of Python scripts that slice the model and create toolhead paths. Axon also uses Skeinforge in the background. The only difference is that Skeinforge is much harder to use than Axon but runs on Mac, PC and Linux. Currently we dont have good settings for Skeinforge so we are stuck with Axon which is acceptable.

Checking the printer and filament spindle

 
Some locations where screws might loosen

During the printing process parts might become loose. Mostly these are the screws on anything that is moving. Some places you should check are the screws of the x- and y-stepper motor pulleys and the screws of the extruder gears. Also check if the belts are tight enough. Loose parts will make your print look ugly.

Also don't forget to check that the filament spindle unrolls easily. If this isn't the case the filament got entangled and you have to manually disentangle it.

Printing

 
The RapMan printing

Printing is fairly easy. Copy the G-code file to the sd card, put it into the RapMan controller and power it on. Then select your file and run it.

After you print

 
The printed object

After your object is printed there are some steps you might want to do:

  • Remove the raft
  • Remove any excess filament
  • Redrill holes

Removing the raft shouldn't be too hard, use a sharp knife for this task. The extruder leaves some excess filament when it does hard turns or stops for a moment. The excess material creates visible seams on your object. The best way to remove them is to use a knife and cut off anything that's big and comes off easily. Anything else must be sanded. Use sandpaper or the band sander from the workshop. Holes in your object will not have the same exact diameter as in your 3d model. Use the stand drill to redrill any holes that must have a specific diameter. When using a drill on plastic never use high rpm or else the plastic will melt and destroy you drill bit.