GMU:Meandering through Space/Part1

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Meandering Curves


Introduction

 
Meander Construction by Symmetry Breaking (Stübel)


About

This lecture provides an overview of the course and meanders through space and time.

Goals

  • Overview of the course
  • History of meanders in nature and design
  • Basic understanding of generative coding
  • Basic understanding of self organisation

Inspiration

Nature

Culture

Art

Literature

Meanders

Lines

Labyrinths and Mazes

Science


Collaborative Drawing

Studio Moniker: Conditional Design Workshop


About

In this lecture we will draw curves using everything from paper to online tools.

Goals

  • Learn about algorithms
  • Learn about constraints
  • Design your own algorithm

Sol Lewitt

Sol Lewitt's Walldrawing from the Do It Exhibition (2001):

A black not straight line is drawn at approximately the center of the wall horizontally from side to side.
Alternate red, yellow and blue lines are drawn above and below the black line to the top and bottom of the wall

More walldrawings in this retrospective.

Conditional Design

Hypercomics

Collaborative Canvas

Connection Games

Tiling Systems

Reading Lists


Random Walks

 
John Venn The Logic of Chance (1888)


About

In this class we will learn how to use randomness to create curves.

Goals

  • Learn to use and create functions in processing
  • Basics of determinism, randomness and pseudo-randomness
  • Learn about random distributions
  • Learn about noise functions

Code

Links

Art

Science