Unity
- terrain
- snake (developed with blender)
Sound performance (3 min)
- ableton live
- OSCprotocol
- basic image is triggered by sound / dancing "snake"
- different sounds make snake move
- real time sound input makes snake move
- by movements you beat the snake
Sound performance 2
- Sound is activated by moving object/human
concept
- European folklore
- metaphor of the snake -> nature
- killing snake -> human domination in the world -> people control nature
technical setup
moving person (or object) around the performance platform and triggers the sound on ableton.