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[[File:sine_pitch.PNG|600px]] | [[File:sine_pitch.PNG|600px]] | ||
For this effect I used the pitch example in the PD-documentation by Miller Puckette. Because I did not wanted to have a static factor for the pitch I | For this effect I used the [https://en.wikipedia.org/wiki/Pitch_(music) pitch] example in the PD-documentation by Miller Puckette. The pitch requires a certain span of audio, therefore we need to use an array. Because I did not wanted to have a static factor for the pitch I create a sine wave as factor to modulate the input. For every instance a pseudo-random growth rate and pitch range are generated. | ||
=== low and high pass filter === | === low and high pass filter === | ||
[[File:lop hip.PNG|600px]] | [[File:lop hip.PNG|600px]] | ||
The cut-off frequency for the [https://en.wikipedia.org/wiki/Low-pass_filter low-pass-] and the [https://en.wikipedia.org/wiki/High-pass_filter high-pass-filter] is determined by a pseudo-random generator. | |||
=== reverb === | === reverb === | ||
[[File:freeverb.PNG|600px]] | [[File:freeverb.PNG|600px]] | ||
For the [https://en.wikipedia.org/wiki/Reverberation reverb] I used the [https://puredata.info/downloads/freeverb freeverb library] by "Jezar at Dreampoint''. In addition I pseudo-randomized the values wetness, dryness and roomsize. | |||
==Demo== | ==Demo== | ||
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