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==Jitter== | ==Jitter== | ||
[[File:jitterAV.png]] | |||
The patch developed in Max/MSP/Jitter, taking into consideration the flexibility of parameter adjustments needed for its live manipulation, as well as relatively simpleness intended to make eventual live troubleshooting and efficiency, were two of the main aspects while developing the patch. Considering it, some specific aims were addressed from the beginning of the patching, simultaneously with an understanding of general functioning of Jitter and some of the main objects used for it. | The patch developed in Max/MSP/Jitter, taking into consideration the flexibility of parameter adjustments needed for its live manipulation, as well as relatively simpleness intended to make eventual live troubleshooting and efficiency, were two of the main aspects while developing the patch. Considering it, some specific aims were addressed from the beginning of the patching, simultaneously with an understanding of general functioning of Jitter and some of the main objects used for it. | ||
That said, the first essential aim was resolving the audio reactivity from a sound source into its respective visual modulation, which was then adjustment by the defined parameters in each case - such as scale, position, and so forth. Considering the possibility of working with more than one video channel, one of the first aspects took into consideration was also the possibility of working simultaneously with two different video outputs, which could be either manipulated from the same or different audio sources. | That said, the first essential aim was resolving the audio reactivity from a sound source into its respective visual modulation, which was then adjustment by the defined parameters in each case - such as scale, position, and so forth. Considering the possibility of working with more than one video channel, one of the first aspects took into consideration was also the possibility of working simultaneously with two different video outputs, which could be either manipulated from the same or different audio sources. | ||
The paths available on the documentation register the process of which the patch was developed to resolve its intended functionality. Additional experiments with visual manipulation on Jitter through sensors and Arduino also took place, and it is made important to highlight that the stage in which the project took place was one of the possibilities of such framework, but not by far the only. |
The paths available on the documentation register the process of which the patch was developed to resolve its intended functionality. Additional experiments with visual manipulation on Jitter through sensors and Arduino also took place, and it is made important to highlight that the stage in which the project took place was one of the possibilities of such framework, but not by far the only. | ||
==Live== | ==Live== |
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