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== '''''[[Game description:]]''''' == | == '''''[[Game description:]]''''' == | ||
I’ve been working with some basic objects, some assets from the Unity store and with easy game missions. | I wanted to create a level design in which the player learns how to control the main level in the end. So he starts with some basics and is able to use them in the final level. | ||
I’ve been working with some basic objects, some assets from the Unity store and with easy game missions. | |||
In level 1 and 2 the ball can only be moved by destroying the cubes with a click. So, you have to use your mouse and click on the cube you want to remove. The goal is to place the ball inside the basket. In the very first level you can destroy every cube you want. You just have to find a way on how to get the ball into the middle of the basket. In the second one, not every cube can be destroyed anymore, only one type of them. So you have to figure out a new way on to get the ball down to the basket and not getting stuck in the non-destroyable cubes. | In level 1 and 2 the ball can only be moved by destroying the cubes with a click. So, you have to use your mouse and click on the cube you want to remove. The goal is to place the ball inside the basket. In the very first level you can destroy every cube you want. You just have to find a way on how to get the ball into the middle of the basket. In the second one, not every cube can be destroyed anymore, only one type of them. So you have to figure out a new way on to get the ball down to the basket and not getting stuck in the non-destroyable cubes. | ||
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By hitting the ground plane with the ball, the actual level restarts on its own. | By hitting the ground plane with the ball, the actual level restarts on its own. | ||
The player is also always able to restart the game | The player is also always able to restart the game by himself/herself by clicking “R” (for restart) on the keyboard. Then the level starts from the beginning. | ||
== '''''[[Summary:]]''''' == | == '''''[[Summary:]]''''' == | ||
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5: A controllable ball is rolling through a level where the different game modes the player experienced before are integrated. | 5: A controllable ball is rolling through a level where the different game modes the player experienced before are integrated. | ||
* Controllable ball, with the key arrows (based on “Marble Madness”) | * Controllable ball, control with the key arrows (based on “Marble Madness”) | ||
* Mouse which can destroy cubes with a click | * Mouse which can destroy cubes with a click | ||
* Design: basic objects, assets from the Unity Store | * Design: basic objects, assets from the Unity Store | ||
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*Hitting ground plane – Restart level on its own by collision | *Hitting ground plane – Restart level on its own by collision | ||
'''''[[Pictures:]]''''' |
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