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'''(not yet complete....)Blue Belly Bike sharing- Imaginary future bike sharing service in Weimar''' | '''(not yet complete....)Blue Belly Bike sharing- Imaginary future bike sharing service in Weimar''' | ||
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The main topic of the project focus on the relationship between technology and mobility. The objective is to discuss how XR technology could be implemented on future cycling experience. The outcome of the project is about the imaginary future bike sharing system called “Blue Belly Bike” in Weimar in 2035. This documentation is mainly about how I experiment with Unity to simulate the experience visually. | The main topic of the project focus on the relationship between technology and mobility. The objective is to discuss how XR technology could be implemented on future cycling experience. The outcome of the project is about the imaginary future bike sharing system called “Blue Belly Bike” in Weimar in 2035. This documentation is mainly about how I experiment with Unity to simulate the experience visually. | ||
[[File:Screenshot 2021-04-04 at 16.31.01.png|700px]] | |||
'''Background:''' | '''Background:''' | ||
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In recent year, people’s awareness of sustainability constantly rises, the voice of promoting sustainable mobility is also getting louder. Especially in 2020, the influences of COVID-19 push people to re-evaluate the relationship between human and the environment. The use of bicycle also boomed in 2020. 32% of people stated that they are cycling more due to the crisis (Haubold, 2020). In the meanwhile, the importance of technology and digital infrastructures become so obviously seen that people are depend their everyday life on it. | In recent year, people’s awareness of sustainability constantly rises, the voice of promoting sustainable mobility is also getting louder. Especially in 2020, the influences of COVID-19 push people to re-evaluate the relationship between human and the environment. The use of bicycle also boomed in 2020. 32% of people stated that they are cycling more due to the crisis (Haubold, 2020). In the meanwhile, the importance of technology and digital infrastructures become so obviously seen that people are depend their everyday life on it. | ||
What will the future mobility look like? How can we make transportation more sustainable? | What will the future mobility look like? How can we make transportation more sustainable? | ||
'''Experiment with camera:''' | '''Experiment with camera:''' | ||
1.Dynamic scene | 1.Dynamic scene | ||
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Speed simulation/ | Speed simulation/ | ||
Since the video was film when walking, the speed is too slow for a cycling simulation. In the case, the “field of view” of the camera in Unity create a good visual effect of speed. Even though the image/ video is stretched on the side, the front view looks more spacious and make the illusion of moving forward faster. | Since the video was film when walking, the speed is too slow for a cycling simulation. In the case, the “field of view” of the camera in Unity create a good visual effect of speed. Even though the image/ video is stretched on the side, the front view looks more spacious and make the illusion of moving forward faster. | ||
[[File:Screenshot 2021-04-04 at 16.27.48.png|300px]] | |||
''Fig.1 Field of view "60" (original setting)'' | |||
[[File:Screenshot 2021-04-04 at 16.24.35.png|300px]] | |||
''Fig.2 Field of view "133" | |||
(video demo in the link at the bottom)'' | |||
[[File:Screenshot 2021-04-04 at 16.30.00.png|300px]] | |||
''Fig.3 Entry scene also use field of view to increase the speed'' | |||
2.Render texture | 2.Render texture |
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