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(→Motion) |
(→Motion) |
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Video manipulating in real time, 3min | Video manipulating in real-time, 3min | ||
Things that move trigger our attention and curiosity. We immediately perceive them as living matter. Something that does not move from time to time is quickly perceived as dead. How is our environment shaped? Is it alive, livable, boring? Are cars living organisms? | Things that move trigger our attention and curiosity. We immediately perceive them as living matter. Something that does not move from time to time is quickly perceived as dead. How is our environment shaped? Is it alive, livable, boring? Are cars living organisms? | ||
The top right calculates the difference between the frames of the video. Therefore it filters the non-moving objects and highlights changes in the video feed. The bottom left takes snapshots, triggered by loud noises. A resulting video is displayed at the bottom right, a sequence of images created from the individual snapshots captured by sound. | Video recordings of public places are made at various locations in Weimar using a laptop and its webcam. The video is embedded in Max/MSP, which manipulated the recordings in real-time. The setup filters out everything that doesn't move. Things that do move become visible. The top right calculates the difference between the frames of the video. Therefore it filters the non-moving objects and highlights changes in the video feed. The bottom left takes snapshots, triggered by loud noises. A resulting video is displayed at the bottom right, a sequence of images created from the individual snapshots captured by sound. | ||
{{#ev:vimeo|572240468}} | {{#ev:vimeo|572240468}} |
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