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==Henning, Frederic und Moritz== | ==Henning, Frederic und Moritz== | ||
===CUBECITY=== | ===CUBECITY=== | ||
[[File:CUBECITY_TITLE.jpg| | [[File:CUBECITY_TITLE.jpg|420px]] | ||
As a final task for the Keeping Track course we designed a 3D Jump 'n' Run game that can be played only by the payer's movement in front of a camera. | As a final task for the Keeping Track course we designed a 3D Jump 'n' Run game that can be played only by the payer's movement in front of a camera. | ||
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'''Style''' | '''Style''' | ||
File:CUBECITY4.jpg|Network Setup | [[File:CUBECITY4.jpg|Network Setup]] | ||
File:CUBECITY5.jpg|Network Result | [[File:CUBECITY5.jpg|Network Result]] | ||
File:CUBECITY6.jpg|Tracks | [[File:CUBECITY6.jpg|Tracks]] | ||
The look and feel of the game is based on the first console games of the early 90s. Pixeltype, 8bit soundtrack and reduced graphic- and colordesign combined with todays possibilities of interactive game control give us the ability to assume the role of the heroes of our past/childhood/youth! | The look and feel of the game is based on the first console games of the early 90s. Pixeltype, 8bit soundtrack and reduced graphic- and colordesign combined with todays possibilities of interactive game control give us the ability to assume the role of the heroes of our past/childhood/youth! | ||
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''Time and place of the first CUBECITY Championship will be announced soon!'' | ''Time and place of the first CUBECITY Championship will be announced soon!'' | ||
<videoflash type> | <videoflash type>TgMBGAJ0Wwk|450|360</videoflash> | ||
[[Media: GranularMeetsOSC.zip]] | [[Media: GranularMeetsOSC.zip]] | ||
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