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* You don't need to purchase Xcode from the Mac AppStore, but you may if you like (Xcode 4.x currently costs 3,99 € for developers with free developer accounts, included for paid accounts). Xcode 3.x comes for free with the iOS SDK! | * You don't need to purchase Xcode from the Mac AppStore, but you may if you like (Xcode 4.x currently costs 3,99 € for developers with free developer accounts, included for paid accounts). Xcode 3.x comes for free with the iOS SDK! | ||
== Setup | == Xcode Setup == | ||
In order to sign your apps, so that they can be tested on your devices, follow these steps: | In order to sign your apps, so that they can be tested on your (physical) devices and not only in the simulator, follow these steps: | ||
# send your Name, E-mail and UDID to Michael (the UDID can be found under "ID" in Xcode » Windows » Organizer » Devices, if the device is connected - alternatively you can find it in iTunes, Overview page of your connected device, click on "Serial Number" and it shows the UDID - though you cannot copy and paste it) | # send your Name, E-mail and UDID to Michael (the UDID can be found under "ID" in Xcode » Windows » Organizer » Devices, if the device is connected - alternatively you can find it in iTunes, Overview page of your connected device, click on "Serial Number" and it shows the UDID - though you cannot copy and paste it) | ||
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# In your XCode Project, go to Target » YourApp » Show Info » Properties and replace "com.apple" with "de.uni-weimar" | # In your XCode Project, go to Target » YourApp » Show Info » Properties and replace "com.apple" with "de.uni-weimar" | ||
# When you compile your project for the device, your app will be signed and can be uploaded to your device | # When you compile your project for the device, your app will be signed and can be uploaded to your device | ||
Also see: | |||
* [http://www.raywenderlich.com/2915/ios-code-signing-under-the-hood iOS Code Signing under the hood] | |||
== Submitting to the App Store == | == Submitting to the App Store == |