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==Sound Control== | ==Sound Control== | ||
The control that the user is given through line is actually non-existent. We believe that is because the application is based on its smart phone use where the control of levels during a voice call is just volume control. | The control that the user is given through line is actually non-existent. We believe that is because the application is based on its smart phone use where the control of levels during a voice call is just volume control. The user can not even select input or output settings or control the volume of the incoming call. All of this had be done through the computer settings. The configurations of input and output that we needed to do our testing proved to be a bit of a challenge because of these restrictions. | ||
==Sound Quality== | ==Sound Quality== | ||
Both of us were very impressed with the quality and latency of the call. Neither of us had a hard time hearing each other or experienced drop off through volume changes or latency. We found that the latency of the application was varying between 50-80 ms which we thought was pretty accurate considering the quality we were hearing. Our first attempt at measuring the latency was accomplished by looping the tone Ives was sending to me back to him through a hard | Both of us were very impressed with the quality and latency of the call. Neither of us had a hard time hearing each other or experienced drop off through volume changes or latency. We found that the latency of the application was varying between 50-80 ms which we thought was pretty accurate considering the quality we were hearing. Our first attempt at measuring the latency was accomplished by looping the tone Ives was sending to me back to him through a hard patch from the line in to headphone jacks on my laptop. Considering my (Bo's) basic skills of sound design, once I downloaded SoundFlower we were able to patch the sound in a much cleaner, more efficient way. Since in our set up the sound was being sent from Germany to San Diego and then back to Germany where Ives used his own pd patch to read the latency, we had to split the time in half because of the round trip it was making. | ||
==Exploration== | ==Exploration== | ||
We were unsuccessful in our ways to use this software creatively because of our limited time working together and our feeling the quality of the call was good enough that any attempt at playing sound together would sync successfully instead of finding distinct sounds created through its short comings. The lack of user manipulation really left us with a clean and steady video call that would actually be useful in sharing clean sounds from one person to another in another country. | We were unsuccessful in our ways to use this software creatively because of our limited time working together and our feeling the quality of the call was good enough that any attempt at playing sound together would sync successfully instead of finding distinct sounds created through its short comings. The lack of user manipulation really left us with a clean and steady video call that would actually be useful in sharing clean sounds from one person to another in another country. |
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