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This is the final result of the modeling, and also the texturing and illuminating process. After changing a lot of staff, the final result includes two different cubic map, one for creating the green background, and the other one for creating the "chrome effect" in the metal components. | This is the final result of the modeling, and also the texturing and illuminating process. After changing a lot of staff, the final result includes two different cubic map, one for creating the green background, and the other one for creating the "chrome effect" in the metal components. | ||
Click '''[http://bawerade.dosdepicas.com/3db HERE]''' to see it, but even after the compression it's 14 MB, so it could take a while to load. | |||
[[File:bhpm26.jpg | 800 px]] | [[File:bhpm26.jpg | 800 px]] |
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