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EmilioAguas (talk | contribs) |
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To receive data from the first laptop we need an udprecive object with the port 9000 in this case, because we are sending from the same port, then add an unpack object to split the values in three again and three scale objects to resample the data, to be useful so the data is going to change from 0 to 127 to 0 till 1 using float values. | To receive data from the first laptop we need an udprecive object with the port 9000 in this case, because we are sending from the same port, then add an unpack object to split the values in three again and three scale objects to resample the data, to be useful so the data is going to change from 0 to 127 to 0 till 1 using float values. | ||
In this example the acceleration on the X axis is controlling the slide up and slide down the SLDR object, the Y axis acceleration is not been used and the Z axis acceleration is changing the mat emission object | In this example the acceleration on the X axis is controlling the slide up and slide down the SLDR object, the Y axis acceleration is not been used and the Z axis acceleration is changing the mat emission object to make darker or brighter the visuals and also change their colors. | ||
-Tip with the eraser object set it up to a dark color as a background and change the values on the mat emission and mat diffuse to get a brighter color to make contrast. |
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