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Paul Rendell has implemented a [http://rendell-attic.org/gol/utm/ Universal Turing Machine] in Conway’s Game of Life in 2010. The upper picture shows the pattern of it. The Figure below shows the general scheme of this Turing Machine. | Paul Rendell has implemented a [http://rendell-attic.org/gol/utm/ Universal Turing Machine] in Conway’s Game of Life in 2010. The upper picture shows the pattern of it. The Figure below shows the general scheme of this Turing Machine. | ||
[[File:GoL Turing Machine.png|500px]] | [[File:GoL Turing Machine.png|500px]] [[File:Game of Life UTM.png|500px]] | ||
[[File:Game of Life UTM.png|500px]] | |||
The finite state machine part can clearly be seen as the square pattern in the bottom left of the picture. This has an addressing mechanism on the left (state value) and at the bottom (symbol value) and nine memory cells to hold the data table to describe the action for each combination of the internal state and symbol values. | The finite state machine part can clearly be seen as the square pattern in the bottom left of the picture. This has an addressing mechanism on the left (state value) and at the bottom (symbol value) and nine memory cells to hold the data table to describe the action for each combination of the internal state and symbol values. |
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