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[https://drive.google.com/open?id=0BwFYVbmk3aHYY0tKMmlKZ3ZHeXc] | [https://drive.google.com/open?id=0BwFYVbmk3aHYY0tKMmlKZ3ZHeXc] | ||
Sketch based on James Alliban's work: [https://jamesalliban.wordpress.com/2008/11/16/colour-detection-in-processing/] | |||
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This is my original idea of sound feedback using individual buzzer for each single-color object. The melody or sound will be played, when the distance between every two objects are close or far enough . But during my test with syncing the tracking data with the arduino, I found the buzzer couldn't work as the way I wanted, one melody for one specific pin will go through the all three buzzers. I could't solve this, so I had no choice but looking for another solution. And the simplest solution is just play the audio through the processing sketch from computer speakers. Which is not so instinct and natural comparing with the original plan. | This is my original idea of sound feedback using individual buzzer for each single-color object. The melody or sound will be played, when the distance between every two objects are close or far enough . But during my test with syncing the tracking data with the arduino, I found the buzzer couldn't work as the way I wanted, one melody for one specific pin will go through the all three buzzers. I could't solve this, so I had no choice but looking for another solution. And the simplest solution is just play the audio through the processing sketch from computer speakers. Which is not so instinct and natural comparing with the original plan. But it's still very clear to explain the meaning when the objects getting close or parting with corresponding sound effects(close - heartbeat/ far - heartbeat fading away). | ||
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[[File:2l1.png|thumb|left|310px|Projector]] | [[File:2l1.png|thumb|left|310px|Projector]] | ||
[[File:4l1.png|thumb|left|310px|Graphics]] | [[File:4l1.png|thumb|left|310px|Graphics]] | ||
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[[File:5l1.png|thumb|left| | [[File:5l1.png|thumb|left|500px|Screenshot-1-Color Detection]] | ||
[[File:6l1.png|thumb|left|400px|Screenshot-2-Close]] | [[File:6l1.png|thumb|left|400px|Screenshot-2-Close]] | ||
[[File:7l1.png|thumb|left|400px|Screenshot-3-Far]] | [[File:7l1.png|thumb|left|400px|Screenshot-3-Far]] | ||
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== Reference == | == Reference == | ||
Generative music in Supercollider & Processing - [https://www.youtube.com/watch?v=rMbcqv8rxnA] | |||
Barbican's Rain Room: it's raining, but you won't get wet - [https://www.youtube.com/watch?v=EkvazIZx-F0] | |||
Processing tutorial: Overview of data visualization | lynda.com - [https://www.youtube.com/watch?v=T5lRLA_Vn7o] | |||
Tracking Performance using Kinect - [https://vimeo.com/99301608] | |||
Sherry Turkle, Alone Together: Why We Expect More from Technology and Less from Each Other | |||
Jenova Chen, Journey - [http://thatgamecompany.com/games/journey/] | |||
Arduino to Maxmsp via OSC gudie - [http://liamtmlacey.blogspot.de/2011/03/arduino-to-maxmsp-via-osc-guide-and.html] | |||
Color detection in Processing - [https://jamesalliban.wordpress.com/2008/11/16/colour-detection-in-processing/] | |||
OpenCV Tutorial: Real-Time Object Tracking Without Colour - [https://www.youtube.com/watch?v=X6rPdRZzgjg] | |||
Multiple Object Detection with Color Using OpenCV - [https://www.youtube.com/watch?v=hQ-bpfdWQh8] | |||
Play Melody - [https://www.arduino.cc/en/Tutorial/PlayMelody] | |||
TouchOSC - [http://hexler.net/software/touchosc] |
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