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** model to represent controller | ** model to represent controller | ||
** physical interaction with objects | ** physical interaction with objects | ||
* TODO: | |||
** digital movement | |||
=== Loading 3D Models === | === Loading 3D Models === | ||
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** loading of basic geometry | ** loading of basic geometry | ||
** physical colission and movement | ** physical colission and movement | ||
* TODO | |||
** create VR model of maze | |||
** create realistic ant model (with rigging) | |||
=== Getting Tracking Data to VR === | === Getting Tracking Data to VR === | ||
* ZMQ tested and possible | |||
** TCP/IP as communication protocol | |||
** embedded in Unreal Engine | |||
** server-client architecture | |||
=== Correct Calibration of Tracking Data === | |||
=== Interaction with Ants === | === Interaction with Ants === | ||
=== Implementing Game Mechanics === | === Implementing Game Mechanics === |
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