33
edits
No edit summary |
m (→Moving in VR) |
||
Line 26: | Line 26: | ||
** model to represent controller | ** model to represent controller | ||
** physical interaction with objects | ** physical interaction with objects | ||
** digital movement ( | ** digital movement (Check) | ||
*** movement by "pulling" yourself around with the controllers. Locked z-axis (no flying). | *** movement by "pulling" yourself around with the controllers. Locked z-axis (no flying). | ||
edits