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[[File:AssumedSkeleton2.gif|400px]] | [[File:AssumedSkeleton2.gif|400px]] | ||
The third step: Adding the data of the motion tracking system, skeleton, the key point is the value of the point where the above fixed point is replaced by the skeleton, and the second is to pay attention to the data name from the motion tracking system. | The third step: Adding the data of the motion tracking system, skeleton, the key point is the value of the point where the above fixed point is replaced by the skeleton, important syntax to apply the trackingsystem data(RightForeArm as example): RightForeArm.setup(skeletonName, "blender", "RightForeArm", "vector"); and the second is to pay attention to the data name from the motion tracking system,Read the name of the skeleton (usually something like "snapPoseSkeleton-5"),Exchange the name of the skeleton in the code,then it will work. | ||
(mouse test effect) | (mouse test effect) | ||
[[:File:mouseTest3.mp4]] | [[:File:mouseTest3.mp4]] |
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