Page title matches
- 670 bytes (76 words) - 10:31, 17 December 2013
- 705 bytes (80 words) - 22:04, 25 March 2014
- 807 bytes (92 words) - 06:33, 2 April 2014
- 1 KB (133 words) - 12:39, 28 January 2014
- == Mobile Web- & Hybrid Apps With HTML5 == ==== Mobile Development ====444 bytes (52 words) - 15:38, 6 February 2014
- 15 bytes (4 words) - 12:35, 12 November 2013
- 430 bytes (59 words) - 23:02, 9 December 2013
- 419 bytes (51 words) - 12:52, 17 December 2013
- To test it I recommend a pc to create/control the presentation and a mobile gadget to view it. If the link is broken, please contact me. It's just free ...ppchen.bplaced.net/simple%20website/ Simple HTML website]''' optimized for mobile gadgets2 KB (376 words) - 08:51, 17 June 2014
- 183 bytes (23 words) - 11:38, 19 November 2013
- 847 bytes (86 words) - 11:31, 21 January 2014
- 979 bytes (124 words) - 15:08, 9 March 2014
- 827 bytes (101 words) - 12:23, 31 March 2014
- [http://www.creandoaves.net/web/mobile/01/ HTML5 & CSS 1(a,b)]<br/> [http://www.creandoaves.net/web/mobile/02/index.html HTML5 & CSS 2(a,b)]<br/>1 KB (238 words) - 19:42, 12 January 2014
- 221 bytes (27 words) - 19:23, 10 November 2013
- [[File:Mobileculture_urbanspaces.png|right|320px|Mobile Culture and Urban Spaces]] ==Mobile Culture and Urban Spaces==15 KB (2,174 words) - 14:04, 25 February 2013
- 4 KB (566 words) - 13:16, 3 July 2013
- #REDIRECT [[PDCON:Conference/An Exploration on Mobile Interfaces with Adaptive Mapping Strategies in Pure Data]]112 bytes (15 words) - 17:56, 1 May 2012
- 236 bytes (30 words) - 12:39, 1 November 2013
- | [[Media:IFD mobile-culture 1.01 BethanHughes MagicTateBall.pdf]] | [http://www.moma.org/explore/mobile/index MoMa App]10 KB (1,230 words) - 13:38, 27 January 2013
Page text matches
- ...nchro feedback of visualization and sound reacting to the same controls in mobile way. And creating a performance that combines the visualization with the so ...can generate different sounds. Hence, we can use the same controls in our mobile phones to achieve the same parameters which create the visual and audio int1 KB (171 words) - 15:45, 29 May 2016
- == Inside Mobile ==450 bytes (46 words) - 09:42, 10 July 2015
- == Outside Mobile ==418 bytes (47 words) - 10:05, 10 July 2015
- ...nchro feedback of visualization and sound reacting to the same controls in mobile way. And creating a performance that combines the visualization with the so ...can generate different sounds. Hence, we can use the same controls in our mobile phones to achieve the same parameters which create the visual and audio int1 KB (172 words) - 15:44, 29 May 2016
- * <b>IMPORTANT:</b> if you have no smartphone and/or mobile dataplan, please go to: [[Category:Going Mobile, Exkursion, SS14]]1 KB (191 words) - 11:16, 28 April 2014
- [[Category:Mobile Development]]450 bytes (60 words) - 10:03, 17 May 2013
- == Mobile Apps With HTML5 ==379 bytes (53 words) - 18:27, 23 January 2015
- * Fachmodule 'Collaborative Mobile Media' ** [[/Collaborative Mobile Media/]]3 KB (349 words) - 09:46, 16 July 2014
- * Download Mr. X Mobile: [http://www.qeevee.com/?page_id=360 http://www.qeevee.com/?page_id=360] [[Category:Going Mobile]]1 KB (176 words) - 15:32, 29 April 2014
- ...mercial websites to provide e.g. an e-shop running compatible on different mobile devices. See also [[wikipedia:M-commerce]] ! ...security of all electronically safed data. This has to be valid for their mobile applications, too.6 KB (971 words) - 18:50, 7 August 2011
- as input serves one or multiple mobile devices. on a simple one page they see what data they send. the following d Through the websockets protocol, the data from the mobile devices is transfered in nearly realtime to the node.js server1 KB (202 words) - 09:32, 12 February 2018
- ...s part of the RjDj project to support developing reactive music scenes for mobile devices like the iPhone running a variant of Pure Data inside the RjDj play ...mly portable between different distributions of Pd and can be used on many mobile devices with limited hardware, but it is also useful as a general musicians1 KB (219 words) - 16:09, 20 February 2012
- == Mobile Parabolic Ball == [[File:low resolution mobile parabolic ball.jpg]]2 KB (288 words) - 23:38, 14 November 2010
- ...ocal network; Augmented Reality technics. Final prototype should represent mobile AR application.635 bytes (85 words) - 13:35, 2 March 2016
- Webtechnologien und mobile Medien rücken immer näher zusammen. Anhand von Praxisprojekten wollen wir ...wird der Besuch des Werkmoduls Technische Grundlagen Interface Design 2 / Mobile Medien erwartet.3 KB (436 words) - 16:27, 1 June 2010
- ...cess point to another often interrupts the movement of data among the many Mobile Station and an utility connected to the community.<br><br>Intracontroller r2 KB (366 words) - 10:14, 15 April 2019
- A '''Geometric System''' is a Self-Organizing System where mobile units have a geometric representation in space.<br> We will explore the assembly of mobile units, as well as folding of connected units, inspired by research in self-2 KB (220 words) - 03:02, 18 October 2013
- * University at Buffalo, SUNY: 'Mobile Apps with HTML5' ** [[/Mobile Apps|Mobile Apps]]2 KB (324 words) - 14:46, 29 January 2015
- ...will provide a future perspective in design with utilization of available mobile technologies.2 KB (212 words) - 19:44, 30 October 2013
- The Corona Simulation is an interactive 3D application, designed for mobile phones, in which visitors can watch and influence the spread of the Corona The application will be available for free on mobile phones, therefore ''Android'' and ''iOS''. The graphics are scalable from l3 KB (382 words) - 07:24, 19 January 2021