Punkt
'Punkt' aus Punkten.
Linie
'Linie' aus Linien.
Von der Figur..
..zur Linie.
void setup() {
size(800, 600);
}
void draw() {
background(255);
if(mousePressed == true) {
fill(255);
} else {
fill(0);
}
beginShape();
curveVertex(400,400);
curveVertex(400,400);
curveVertex(410,380);
curveVertex(400,360);
curveVertex(390,380);
curveVertex(410,390);
curveVertex(420,390);
curveVertex(420,380);
curveVertex(422,390);
curveVertex(440,380);
curveVertex(442,390);
curveVertex(443,380);
curveVertex(446,380);
curveVertex(447,390);
curveVertex(452,390);
curveVertex(452,380);
curveVertex(454,390);
curveVertex(464,385);
curveVertex(460,380);
curveVertex(458,385);
curveVertex(460,390);
curveVertex(470,400);
curveVertex(475,390);
curveVertex(475,390);
point(420,360);
point(452,360);
endShape();
}
Form
'Form' aus Formen.
void setup () {
size (800,600);
background (255);
}
int value = 0;
int counter = 0;
void draw () {
fill (0);
if (counter >= 1) {
triangle (40,250,50,10,70,550);
triangle (48,18,120,30,140,18);
triangle (48,80,120,92,140,80);
}
if (counter >= 2) {
ellipse (200,250,200,200);
}
fill (255);
if (counter >= 3) {
ellipse (220,270,130,70);
}
fill (0);
if (counter >= 4) {
rect (350,250,25,200);
}
if (counter >= 5) {
triangle (370,265,380,230,450,265);
}
if (counter >= 6) {
rect (480,200,200,200);
}
fill (255);
if (counter >= 7) {
rect (530,260,30,180);
rect (600,260,30,180);
rect (530,200,150,20);
}
}
void mouseClicked() {
counter = counter +1;
if (value==0) {
value = 255;
}
}
Raum
Die Schattenlosen
Räumliche Schattenlosigkeit.