Bang, 2006, © by pd-graz Verein zur Förderung der Open Source Software Pure Data // historical overview, general notes, general media theory. This is if you do not want to become a pd patcher
Designing Sound, Andy Farnell // sound theory including physics, maths and psychology. Then - part on practice with Pd. For advanced users
Multimedia Programming with Pure Data, Bryan WC Chung // detailed step by step including 2d, 3d, and configuring Arduino
Programming Sound with Pure Data, Tony Hillerson // digital sound design and effects. with some knowledge about sound. Step by Step sound design with Pd
The Theory and Technique of Electronic Music, Miller Puckette // Author of Pd, learning how to use a general-purpose computer music environment. With sound theory for advanced patcher.
PURE DATA // Step by step basics, sound, graphics, sensors
A Young Person's Guide to the Principles of Music Synthesis, Beau Sievers // basics of sound