Literature
// historical overview, general notes, general media theory. This is if you do not want to become a pd patcher
- Bang, 2006, © by pd-graz Verein zur Förderung der Open Source Software Pure Data
// sound theory including physics, maths and psychology. Then - part on practice with Pd. For advanced users
- Designing Sound, Andy Farnell
// detailed step by step including 2d, 3d, and configuring Arduino
- Multimedia Programming with Pure Data, Bryan WC Chung
// digital sound design and effects. with some knowledge about sound. Step by Step sound design with Pd
- Programming Sound with Pure Data, Tony Hillerson
// Author of Pd, learning how to use a general-purpose computer music environment. With sound theory for advanced patcher.
- The Theory and Technique of Electronic Music, Miller Puckette
// Step by step basics, sound, graphics, sensors
// basics of sound
// Tutorials for live Electronics
- Material Didático de Live Electronics Alexandre Torres Porres
//Other tutorials