GMU:Tutorials/Visual Interaction

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Controlling Unity with Max/Msp


In this tutorial, you will get the basic ideas of OSC connection between Unity and Max/Msp,
through trying to control noise deformation intensity of a mesh object on a Unity project.
There are some materials you need to test this tutorial.

Please download following files before you start;

-OSC plugins for Unity
Media:OSC_Plugins_for_Unity.zip
-OSC plugins for Max/Msp
http://cnmat.berkeley.edu/patch/4029
-Perlin noise plugin for Unity
Media:PerlinNoise.zip

Make a OSC bridge on Max/Msp

In this section, you will make a OSC sender part on Max/Msp.

Make a OSC bridge on Unity

In this section, you will make OSC receiver part on Unity.

Write noise animation script on Unity

In this section, you will develop the object which you animate with OSC signals.

STEP 4

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Example

Now you can apply the value you received with your unity project.
In this part, you can try to control noise deformation intensity of a mesh object.

References

You can downloaded sample project files from this link;