Exploring Interactive Theatre – The Goals


The goal of the research is to explore Interactive Theatre. In achieving this goal, the commission will address two strategic objectives. The following index will give more details about what that means and how it is planned to setup the study.

1. Explore the effects of interactive technology involved.
The commission wants to find out about the feelings and thoughts that people have participating in the Interactive Theatre. To cover every perspective three different populations will be analyzed.

1.1 Find characteristics, despriptions and a definition for interactive effects applied in theater plays

1.2 Analyze the feelings and thoughts that people have being involved in Interactive Theatre. Considering three different populations:
1.2.1 The actors, the people that use the interactive technology on stage and for that reason will be the main source of direct feedback.
1.2.2 The creators, the people developing and thinking about the usage of interactive technology and therefore will be some sort of experts.
1.2.3 The audience, the people who experience the interactive theater play and how it affects their viewer experience.

2. Explore the impact that the interactive technology has on the play
The commission will measure the impact of interactive technology so as to see to what extent has the technology influence the theater.
To attain the objective, the research will cover three aspects:

2.1 The impact of interactive technology in comparison to conventional staging techniques
A comparison between conventional and interactive theater will be made to extract differences

2.2 The necessity of using interactive technology in theater
Finding out the necessity of using interactive technology in theater as well as the additional benefits of involving interactive technology into a play

2.3 The perception of interactive theater
Investigating the perception of Interactive Theater through participants (users, secondary stakeholder, audience) feedback

 


Our understanding of how to evaluate interactive media is mainly based on “Interaction Design – beyond human-computer interaction 3rd Edition”, Yvonne Rogers, Helen Sharp, Jennifer Preece, published by John Wiley & Sons (2011).

For more information about the explicit source, take a look at the post “Data Gathering Techniques”