Beschreibung |
This course focuses on topics related to the development of functional prototypes of networked objects. It will focus on relevant theory, literature, and practical concepts for designing, constructing, and programming objects. Moving beyond the interface paradigm of the screen, keyboard, and mouse, this course will ponder alternate models for interaction with (and through) computational devices that afford more subtle and complex relations between a range of human and non-human actors.
Topics include: interface design, networked objects, affordances, post-optimal objects, media ecology, among others. This is a student-driven course and topics will be determined by the interests/needs of the class.
Due to the current crisis, it is assumed that this course will exist entirely online. If access to the University facilities become possible towards the end of the semester, we will move course meetings to the Electronics Lab in Marienstraße 5.
If you are interested in taking this course, please send a letter of motivation and portfolio to brian.larson.clark {at} uni-weimar {dot} de. |