< Digital Bauhaus Vorkurs | Projekte | Kleckse
int x = width/2;
int y = height/2;
int s = 10;
int c = 255;
int t = 10;
int z = 255;
int klexkomplex = 5;
int dichteMin = -10;
int dichteMax = 10;
void setup () {
size(700, 700);
smooth();
noStroke();
reset();
background(256, 256, 256);
fill( 120, 130, 200, 210);
for (int i = 20; i < 400; i += 90) {
ellipse(i, 0, i + i/2, 80);
ellipse(i + i/2, 10, i*1, 100);
ellipse(i + 480, 20, i + i*1.5, 300);
ellipse(i + i/2, 10, i*1, 100);
}
}
void reset() {
background (256, 256, 256);
x = (int)random(width);
y = (int)random(height);
s = (int)random(256);
c = (int)random(238);
}
void draw() {
if(klexkomplex > (width/15) ) {
return;
}
ellipse(x,y,z,z);
ellipse(x+3,y+3,z+3,z+3);
int i;
for(i=0; i<klexkomplex; i=i+1) {
x = x + (int)random(dichteMin,dichteMax);
y = y + (int)random(dichteMin,dichteMax);
c = (int)random(255);
s = (int)random(dichteMin,dichteMax);
t = (int)random(255);
z = (int)random(dichteMin,dichteMax);
fill(193, 94, 50, 210);
}
ellipse(x,y,s,s);
ellipse(x+3,y+3,z+3,z+3);
ellipse(x-300, y+3, z+3, z+3);
ellipse(x+3, y+3, z+3, z+3);
ellipse(x+300,y, z, z);
ellipse(x+300, y+3, z+3, z+3);
ellipse(x-300, y, z, z);
ellipse(x+200, y-50, z+40, z+40); //ja oder nein??
if(mousePressed) {
noStroke();
fill(193, 94, 50);
} else {
fill ( 120, 130, 200, 9);
}
ellipse (132, 82, mouseX, mouseY);
ellipse (228, -16, mouseX, mouseY);
if(mousePressed) {
noStroke();
fill(120, 130, 200, 9);
}
ellipse (132, 82, mouseX, mouseY);
ellipse (228, -16, mouseX, mouseY);
}
void keyPressed() {
if ((key== 'r')) {
reset();
}
if (key== 'h') {
exit();
}
}