< Digital Bauhaus Vorkurs | Projekte | Linie
Vier Linien lassen ein Viereck entstehen
<source lang="Java" highlight="14">
boolean aON=false; boolean bON=false; boolean cON=false; boolean dON=false; boolean eON=false;
void setup() {
size(500,500); background(255); smooth();
}
void draw() {
if(aON) { drawLine1(); } if(bON) { drawLine2(); } if(cON) { drawLine3(); } if(dON) { drawLine4(); } if(eON) { background(255); } if(aON = true) { aON = false; } if(bON = true) { bON = false; } if(cON = true) { cON = false; } if(dON = true) { dON = false; } if(eON = true) { eON = false; }
}
void keyTyped() {
if(keyPressed) { if (key == '1') { aON = true; } else { aON = false; } } if(keyPressed) { if (key == '2') { bON = true; } else { bON = false; } } if(keyPressed) { if (key == '3') { cON = true; } else { cON = false; } } if(keyPressed) { if (key == '4') { dON = true; } else { dON = false; } } if(keyPressed) { if (key == '5') { eON = true; } else { eON = false; } }
}
void drawLine1() {
int x2=(int)random(500); int y2=(int)random(500); stroke(0); line(0,0,500,y2);
} void drawLine2() {
int x2=(int)random(500); int y2=(int)random(500); stroke(0); line(500,0,x2,500);
} void drawLine3() {
int x2=(int)random(500); int y2=(int)random(500); stroke(0); line(500,500,0,y2);
} void drawLine4() {
int x2=(int)random(500); int y2=(int)random(500); stroke(0); line(0,500,x2,0);
}