Processing v2.1.1 Quellcode:
import processing.video.*;
// Size of each cell in the grid
int cellSize = 20;
// Number of columns and rows in our system
int cols, rows;
// Variable for capture device
Capture video;
void setup() {
size(640, 480);
frameRate(30);
cols = width / cellSize;
rows = height / cellSize;
colorMode(RGB, 255, 255, 255, 100);
// This the default video input, see the GettingStartedCapture
// example if it creates an error
video = new Capture(this, width, height);
// Start capturing the images from the camera
video.start();
background(0);
}
void draw() {
if (video.available()) {
video.read();
video.loadPixels();
// Begin loop for columns
for (int i = 0; i < cols; i++) {
// Begin loop for rows
for (int j = 0; j < rows; j++) {
// Where are we, pixel-wise?
int x = i*cellSize;
int y = j*cellSize;
int loc = (video.width - x - 1) + y*video.width; // Reversing x to mirror the image
float r = red(video.pixels[loc]);
float g = green(video.pixels[loc]);
float b = blue(video.pixels[loc]);
// Make a new color with an alpha component
color c = color(r, g, b, 75);
// Code for drawing a single rect
// Using translate in order for rotation to work properly
pushMatrix();
translate(x+cellSize/2, y+cellSize/2);
// Rotation formula based on brightness
rotate((2 * PI * brightness(c) / 255.0));
rectMode(CENTER);
fill(c);
noStroke();
// Rects are larger than the cell for some overlap
ellipse(0, 0, cellSize+6, cellSize+6);
popMatrix();
}
}
}
}