By adding some fiducials of the “reacTIVision” framework onto a self-created set of gamecards, I realized a semi-digital version of the classical german card game “MauMau”.
There's not much more to tell about it. It's a card game, you know?
“reacTIVision” recognizes the played cards and sends the information to Pd, were it is checked, if the turn is possible or not. According to this check, a graphical interpretation and some sounds are produced.