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[[Media:OverlookHotel.zip|HallwayScenePlaythrough]]<br> <br> As a beginning attempt to play repeated content, several arrays of image frames are placed in Arrays which are switched out in rotation via mouse interaction. Additionally, the base images are manipulated in order to increase the pixelization of each image and provide a visual filter with lines which connect cells of dark color with each other. <br><br> | [[Media:OverlookHotel.zip|HallwayScenePlaythrough]]<br> <br> As a beginning attempt to play repeated content, several arrays of image frames are placed in Arrays which are switched out in rotation via mouse interaction. Additionally, the base images are manipulated in order to increase the pixelization of each image and provide a visual filter with lines which connect cells of dark color with each other. <br><br> | ||
[[Media:AA_L3_NoiseDev2.pde|AleatoricMotionAgents]]<br> <br> | [[Media:AA_L3_NoiseDev2.pde|AleatoricMotionAgents]]<br> <br> First, a Perlin Noise p5.js sketch was rebuilt in the Processing environment, and adapted to utilize an agent system within the structure of object-oriented programming. Subsequently, the parameters of the sketch, along with the base of movement were updated in order to develop a higher understanding of the agent activity. <br><br> | ||
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