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[[ | [[File:AA_L6_BlueValueAngling.zip|Blue Value Angling Trials]]<br> <br> | ||
Moving forward from only utilizing pixel coloration for starting points, in this series of trials the blue value for each image is aquired and used to determine the further movement of each Balloon type agent. While a few different methods were tried, the most succesful outcomes came from the code posted here, which simply switches out the range of noise2D with the coloration range. | |||
In | In applying this simple substitution, I was expecting some light form of interact with the image, but it seems that if the scale is correct, the level of formal outlining is quite detailed. This is obviously because line deviation would only take place if the coloration would change dramatically, so when edges of color are found, the agents tend to along these lines. Still the level to which they adhere to the image components, and the range to which the scale affects the feeling of line transitions was quite surprising. | ||
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