GMU:Algorithmic Art/Grayson Daniel Bailey: Difference between revisions

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==Algorithm for Humans 1 — 26.10.18==
==Human Processed Algorithm 1 — 26.10.18==


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|  [[File:HP1.jpg|400px|HPA R1]]  
|  [[File:HP1.jpg|400px|HPA1 R1]]  
| Superimposed results of the Introductory Algorithm. By executing the algorithm, each participant of the class created a unique personal sign, based on their own name.  <br><br>  [[Media:HPAlgorithmInstructions1.pdf|Human Processed Algorithm 1]] <br><br> Description, scan, photo, text or file of the algorithm here. Please also include possible references or inspirations with links if you can.
| [[Media:HPAlgorithmInstructions1.pdf|Human Processed Algorithm 1]] <br><br>
 
'''''Inspiration // Recursion'''''
As a source of inspiration, architectural examples of recursive operations within facade design, such as [http://www.l-a-v-a.net/projects/kacst-headquarters/ LAVA : KACST HQ], form a basis for environmental and aesthetic building design, but the inclusion of personal data adds an additional layer of complexity. Following a basic level of recursion, the question of human ease was a driver in the specific operations which take place. The thought being, 'if the algorithm is too mathematically complex, then why not just have a computer act as operator', the instructions and dimensions were orchestrated into a regimented set of operations, while never crossing the line of expecting time-consuming computations to take place.
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'''''Inspiration // Personal Data'''''
While personal data is mostly ancillary to the recursive operation, the inclusion of personal data within the algorithm brings up questions of whether the result might be reverse-engineered to collect basic amounts of data from a person. While the produced algorithm intentionally avoids full data points (limiting birth date and card numbers to only partial data, and only including signature in colored ink), the resultant works develop a limited argument on the  operations in which vital personal data can be mined, all while being presented in a benign and playful shell. In part, this thinking was inspired by James Bridle's writing in [https://www.versobooks.com/books/2698-new-dark-age New Dark Age].
 
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Revision as of 11:27, 31 October 2018


Human Processed Algorithm 1 — 26.10.18

Result Algorithm
HPA1 R1 Human Processed Algorithm 1

Inspiration // Recursion As a source of inspiration, architectural examples of recursive operations within facade design, such as LAVA : KACST HQ, form a basis for environmental and aesthetic building design, but the inclusion of personal data adds an additional layer of complexity. Following a basic level of recursion, the question of human ease was a driver in the specific operations which take place. The thought being, 'if the algorithm is too mathematically complex, then why not just have a computer act as operator', the instructions and dimensions were orchestrated into a regimented set of operations, while never crossing the line of expecting time-consuming computations to take place.

Inspiration // Personal Data While personal data is mostly ancillary to the recursive operation, the inclusion of personal data within the algorithm brings up questions of whether the result might be reverse-engineered to collect basic amounts of data from a person. While the produced algorithm intentionally avoids full data points (limiting birth date and card numbers to only partial data, and only including signature in colored ink), the resultant works develop a limited argument on the operations in which vital personal data can be mined, all while being presented in a benign and playful shell. In part, this thinking was inspired by James Bridle's writing in New Dark Age.



Algorithm for Computers 1 — 02.11.18

Result Algorithm
nestedForLoops Combining two for loops to create a 2D Grid Structure.

nestedForLoops.pde