GMU:Algorithmic Art: Difference between revisions

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==19.10.18==
==19.10.18==
===Processing===
*[https://en.wikipedia.org/wiki/Concrete_art Concrete Art Manifesto]
 
'''Processing'''
*2D Geometry
*2D Geometry


==26.10.18==
==26.10.18==
*[https://en.wikipedia.org/wiki/Concrete_art Concrete Art Manifesto]
'''Processing'''
 
===Processing===
*variables
*variables
*iteration / animation
*iteration / animation
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*Studio Nand | [https://nand.io/projects/known-unknowns The Known Unknowns]
*Studio Nand | [https://nand.io/projects/known-unknowns The Known Unknowns]


===Processing===
'''Processing'''
*translate()
*translate()
*scale()
*scale()

Revision as of 09:04, 7 November 2018

Lecturer: Tobias Zimmer
Credits: 6 ECTS, 4 SWS
Date: Friday, 13:30 – 16:45
Venue: Marienstraße 7b, Raum 102



Description

Waiting at traffic lights, shopping online, finding a new partner, baking a cake - noticed or unnoticed, everyone is in contact with algorithms each day.

In the class Algorithmic Art we will focus on graphical algorithms and generative art, to learn how to think like a machine. The programming language Processing offers artists and designers the chance to go beyond predefined and often limiting software and allows them to create their very own tools for 2D or 3D graphics production, interactive installations, data manipulation and more. With a simplified syntax, Processing takes down high entry barriers that are usually associated with programming languages. Simple visual results are possible with just a few lines of code, with an open end to more complex output and rule systems.

We will orient ourselves to the pioneering work of early computer artists (”Algorists”) like Vera Molnar, Manfred Mohr or Frieder Nake and use a pen-plotter (self built in class or a ready-made one) to materialize the algorithms we develop in homeworks or in class. Treated topics and programming basics include: 2D shapes and geometry, variables, arrays, loops, randomness, noise, interaction, animation, functions, object orientation, working with data (image, sound, text),...

Further topics depending on interest:webcam interaction, openCV, working with libraries and API’s, 3D graphics, communication (OSC), projection mapping,…



Introductory Algorithm

Introductory Algorithm



Student Works



Treated Topics

12.10.18

Intro

19.10.18

Processing

  • 2D Geometry

26.10.18

Processing

  • variables
  • iteration / animation
  • for loops

02.11.18

Art without author!? / Artists working with randomness


Processing

  • translate()
  • scale()
  • rotate()
  • random()
  • arrays

09.11.18

16.11.18

23.11.18

30.11.18

07.12.18

14.12.18

21.12.18

11.01.18

18.01.18

25.01.18

01.02.18