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== Project Groups == | == Project Groups == | ||
* Group 2 – '''[[Physical Sound Environment]] – GMU''' | * Group 2 – '''[[Physical Sound Environment]] – GMU''' | ||
** '''Kan Feng''' – Tutorial: [[GMU:Tutorials/Performance_Platform/Capture_with_Processing|Custom Setup to count People using a Light Barrier]] | ** '''Kan Feng''' – Tutorial: [[GMU:Tutorials/Performance_Platform/Capture_with_Processing|Custom Setup to count People using a Light Barrier]] | ||
** Shuyan Chen – Tutorial:[[GMU:Custom Setup to track People using a Camera on the Ceiling]] | ** Shuyan Chen – Tutorial:[[GMU:Custom Setup to track People using a Camera on the Ceiling]] | ||
** Shih-Li Chao – Tutorial: [[GMU:Tutorials/Performance_Platform/Sound_System_Stereo|Play Stereo on the Sound System]] | ** Shih-Li Chao – Tutorial: [[GMU:Tutorials/Performance_Platform/Sound_System_Stereo|Play Stereo on the Sound System]] | ||
* Group 3 – '''[[/Multiple Gravity|Multiple Gravity]] – ExpTV''' | * Group 3 – '''[[/Multiple Gravity|Multiple Gravity]] – ExpTV''' | ||
** '''Benjamin Vossler''' – [[GMU:Tutorials/Networking/Controlling_MAX-MSP_with_TheCaptury|Controlling Max MSP with the Captury]] | ** '''Benjamin Vossler''' – [[GMU:Tutorials/Networking/Controlling_MAX-MSP_with_TheCaptury|Controlling Max MSP with the Captury]] | ||
** Gianluca Pandolfo – [[GMU:Tutorials/Networking/Controlling Skeletons in Unity with The Captury|Controlling Skeletons in Unity with The Captury]] | ** Gianluca Pandolfo – [[GMU:Tutorials/Networking/Controlling Skeletons in Unity with The Captury|Controlling Skeletons in Unity with The Captury]] | ||
* Group 4 – '''[[/Madre Monte|Madre Monte]] – ExpTV''' | * Group 4 – '''[[/Madre Monte|Madre Monte]] – ExpTV''' | ||
** '''Emilio Aguas''' – Tutorial: [[GMU:Tutorials/Performance_Platform/Sound_System_Multi_Speaker|Using the Multi-Speaker-System]] | ** '''Emilio Aguas''' – Tutorial: [[GMU:Tutorials/Performance_Platform/Sound_System_Multi_Speaker|Using the Multi-Speaker-System]] | ||
* Group 5 – '''[[/Bounce & Rebound|Bounce & Rebound]] – ExpTV''' | * Group 5 – '''[[/Bounce & Rebound|Bounce & Rebound]] – ExpTV''' | ||
** '''Jonas Jülch''' – Tutorial: [[GMU:Tutorials/Performance_Platform/Tracking_Platform_Rigging|Using Tracking Data in Blender]] | ** '''Jonas Jülch''' – Tutorial: [[GMU:Tutorials/Performance_Platform/Tracking_Platform_Rigging|Using Tracking Data in Blender]] | ||
** Leif Weitzel – Tutorial: [[/Networking/Controlling MAX MSP with IanniX|Controlling MAX MSP with IanniX]] | ** Leif Weitzel – Tutorial: [[/Networking/Controlling MAX MSP with IanniX|Controlling MAX MSP with IanniX]] | ||
* Group 6 – '''[[/Escape or Kill|Escape or Kill]] – ExpTV''' | * Group 6 – '''[[/Escape or Kill|Escape or Kill]] – ExpTV''' | ||
** '''Florian Froger''' – Tutorial: [[GMU:Tutorials/Performance Platform/Tracking Platform Export|Exporting Tracking Data]] | ** '''Florian Froger''' – Tutorial: [[GMU:Tutorials/Performance Platform/Tracking Platform Export|Exporting Tracking Data]] | ||
* Group 7 – '''[[/Dependance|Dependance]] – ExpTV''' | * Group 7 – '''[[/Dependance|Dependance]] – ExpTV''' | ||
** Adam Streicher - [[GMU:Tutorials/Networking/Controlling_Unity_with_TheCaptury|Controling Unity with The Captury]] | ** Adam Streicher - [[GMU:Tutorials/Networking/Controlling_Unity_with_TheCaptury|Controling Unity with The Captury]] | ||
* Group 8 – '''[[/Group dynamics|Polarization]] – ExpTV''' | * Group 8 – '''[[/Group dynamics|Polarization]] – ExpTV''' | ||
** '''Kei Kitamura''' – Tutorial: [[GMU:Tutorials/Visual Interaction/How_to_Control_Unity_with_MaxMsp|How to control Unity with Max/msp]] | ** '''Kei Kitamura''' – Tutorial: [[GMU:Tutorials/Visual Interaction/How_to_Control_Unity_with_MaxMsp|How to control Unity with Max/msp]] | ||
* Group 9 – '''[[/Woll's World|Woll's World]] – GMU''' | * Group 9 – '''[[/Woll's World|Woll's World]] – GMU''' | ||
** '''Yun Liu''' - Tutorial: [[GMU:Tutorials/Visual Interaction/Controlling Processing with the Captury|Controlling video in Processing with the Captury]] | ** '''Yun Liu''' - Tutorial: [[GMU:Tutorials/Visual Interaction/Controlling Processing with the Captury|Controlling video in Processing with the Captury]] | ||
** Xiangzhen Fan - Tutorial: [[GMU:Tutorials/People Tracking/Controlling an Arduino by Captury|Controlling an Arduino by Captury]] | ** Xiangzhen Fan - Tutorial: [[GMU:Tutorials/People Tracking/Controlling an Arduino by Captury|Controlling an Arduino by Captury]] | ||
** Qianqian Li - Tutorial: [[GMU:Tutorials/Performance_Platform/Measuring Motion with Processing|Measuring Motion with Processing]] | ** Qianqian Li - Tutorial: [[GMU:Tutorials/Performance_Platform/Measuring Motion with Processing|Measuring Motion with Processing]] | ||
* Group 10 – '''[[/Balance|Balance]] – GMU''' | * Group 10 – '''[[/Balance|Balance]] – GMU''' | ||
** '''Yuxin Tan''' - Tutorial: [[GMU:Tutorials/Performance_Platform/Using the tracking system|Using the Tracking System to Track the position of bones in Unity]] | ** '''Yuxin Tan''' - Tutorial: [[GMU:Tutorials/Performance_Platform/Using the tracking system|Using the Tracking System to Track the position of bones in Unity]] | ||
** Junyuan Wu - Tutorial: [[GMU:Tutorials/NETWORKING/CONTROLLING THE CAMERA IN UNITY WITH THE CAPTURY|CONTROLLING THE CAMERA IN UNITY WITH THE CAPTURY]] | ** Junyuan Wu - Tutorial: [[GMU:Tutorials/NETWORKING/CONTROLLING THE CAMERA IN UNITY WITH THE CAPTURY|CONTROLLING THE CAMERA IN UNITY WITH THE CAPTURY]] |
Revision as of 21:34, 12 October 2018
The Interactive Performance Platform is a lab for artistic research operated by the GMU.
Hardware
- markerless multi-person tracking
- highspeed camera for longterm-recording
- 10.2 channel audio system
- 4 x 4 tiled video wall
- 4 mac workstations
Setup
Schedule
The Performance Platform is used for artistic research.
However there are occasional workshops and modules inside the lab to introduce the participants to the technology and foster the emergence of cross-disciplinary projects.
The place may be crowded during modules and workshops. Please try not to disturb during those times. Thank you :)
Project Groups
- Group 2 – Physical Sound Environment – GMU
- Kan Feng – Tutorial: Custom Setup to count People using a Light Barrier
- Shuyan Chen – Tutorial:GMU:Custom Setup to track People using a Camera on the Ceiling
- Shih-Li Chao – Tutorial: Play Stereo on the Sound System
- Group 3 – Multiple Gravity – ExpTV
- Benjamin Vossler – Controlling Max MSP with the Captury
- Gianluca Pandolfo – Controlling Skeletons in Unity with The Captury
- Group 4 – Madre Monte – ExpTV
- Emilio Aguas – Tutorial: Using the Multi-Speaker-System
- Group 5 – Bounce & Rebound – ExpTV
- Jonas Jülch – Tutorial: Using Tracking Data in Blender
- Leif Weitzel – Tutorial: Controlling MAX MSP with IanniX
- Group 6 – Escape or Kill – ExpTV
- Florian Froger – Tutorial: Exporting Tracking Data
- Group 7 – Dependance – ExpTV
- Adam Streicher - Controling Unity with The Captury
- Group 8 – Polarization – ExpTV
- Kei Kitamura – Tutorial: How to control Unity with Max/msp
- Group 9 – Woll's World – GMU
- Yun Liu - Tutorial: Controlling video in Processing with the Captury
- Xiangzhen Fan - Tutorial: Controlling an Arduino by Captury
- Qianqian Li - Tutorial: Measuring Motion with Processing
- Group 10 – Balance – GMU
- Yuxin Tan - Tutorial: Using the Tracking System to Track the position of bones in Unity
- Junyuan Wu - Tutorial: CONTROLLING THE CAMERA IN UNITY WITH THE CAPTURY
Individuals
- Jessica Hüttig – Tutorial: Calibrating the Tracking System
- Preferred slots: 3
- Di Yang – Tutorial: Calibrating the Videowall
- preferred slots: 8, 9, 10
- Rachel Smith - Recognising Gestures with Wekinator
- Preferred slots: 10, 11, 12
- Christopher Dake-Outhet – Tutorial: Recording Tacking Data
- preferred slots: 6, 8, 12
- Elena Liv Felderer - Tutorial: Controlling Unity with Processing
- no slots for me
- Amy Jean Barnett - Tutorial: Controlling Max MSP with Iannix
- no slots for me
- Janine Müller - Tutorial: Controlling Max MSP with the Captury
- Jixiang Jiang – Tutorial: Travel in unity terrain
Highlights
- Student projects from the Spacial Information Lab
- Tracking 3 dancers for the 3D-Pitoti project
Tutorials
As part of the Introduction to the Lab the students will create Online Tutorials.
The tutorials will explain how to use the technology available at the Performance Platform.
Mailing-List
There is an internal mailing list for everyone that has their working space on the DBL groundfloor.
Please contact Martin Schneider if you think you should be on that list.