< Digital Bauhaus Vorkurs | Projekte | Kleckse
int x = width/2; int y = height/2; int s = 10; int c = 255; int t = 10; int z = 255; int klexkomplex = 5; int dichteMin = -10; int dichteMax = 10;
void setup () {
size(700, 700); smooth(); noStroke(); reset(); background(256, 256, 256); fill( 120, 130, 200, 210); for (int i = 20; i < 400; i += 90) { ellipse(i, 0, i + i/2, 80); ellipse(i + i/2, 10, i*1, 100); ellipse(i + 480, 20, i + i*1.5, 300); ellipse(i + i/2, 10, i*1, 100); }
}
void reset() {
background (256, 256, 256); x = (int)random(width); y = (int)random(height); s = (int)random(256); c = (int)random(238);
}
void draw() {
if(klexkomplex > (width/15) ) { return; }
ellipse(x,y,z,z); ellipse(x+3,y+3,z+3,z+3); int i; for(i=0; i<klexkomplex; i=i+1) { x = x + (int)random(dichteMin,dichteMax); y = y + (int)random(dichteMin,dichteMax); c = (int)random(255); s = (int)random(dichteMin,dichteMax); t = (int)random(255); z = (int)random(dichteMin,dichteMax); fill(193, 94, 50, 210); } ellipse(x,y,s,s); ellipse(x+3,y+3,z+3,z+3); ellipse(x-300, y+3, z+3, z+3); ellipse(x+3, y+3, z+3, z+3); ellipse(x+300,y, z, z); ellipse(x+300, y+3, z+3, z+3); ellipse(x-300, y, z, z); ellipse(x+200, y-50, z+40, z+40); //ja oder nein??
if(mousePressed) { noStroke(); fill(193, 94, 50); } else { fill ( 120, 130, 200, 9); } ellipse (132, 82, mouseX, mouseY); ellipse (228, -16, mouseX, mouseY); if(mousePressed) { noStroke(); fill(120, 130, 200, 9); } ellipse (132, 82, mouseX, mouseY); ellipse (228, -16, mouseX, mouseY);
}
void keyPressed() {
if ((key== 'r')) { reset(); } if (key== 'h') { exit(); }
}