By adding some fiducials of the „reacTIVision“ framework onto a self-created set of gamecards, I realized a semi-digital version of the classical german card game „MauMau“.
There´s not much more to tell about it. It´s a card game, you know?
„reacTIVision“ recognizes the played cards and sends the information to Pd, were it is checked, if the turn is possible or not. According to this check, a graphical interpretation and some sounds are produced.