Letter Homework
I chose to recreate the letter C, cause it's one of my initials.
- Image of the letter
Source Code
void setup() {
size(400, 400);
noFill();
}
void draw() {
int midsize = 200;
int letter_height = 180;
int letter_width = 150;
int thickness = 30;
int color_bg = 0;
int color_letter = 255;
int line_width = 90;
background(color_bg);
stroke(color_letter);
strokeWeight(thickness);
//Arc
arc(midsize, midsize, letter_width, letter_height, PI-2*QUARTER_PI, PI+2*QUARTER_PI, OPEN);
line(midsize, midsize+letter_height/2, midsize+line_width, midsize+letter_height/2);
line(midsize, midsize-letter_height/2, midsize+line_width, midsize-letter_height/2);
strokeWeight(0.5*thickness);
line(midsize+line_width+0.5*thickness, midsize+letter_height/2-0.5*line_width, midsize+line_width, midsize+letter_height/2+0.5*line_width);
line(midsize+line_width+0.5*thickness, midsize-letter_height/2-0.5*line_width, midsize+line_width, midsize-letter_height/2+0.5*line_width);
}
Homework 02
This is a very simple Code-Font. It's just for Capital Letters and there are rectangles from A to Z. These Rectangles become smaller from A to Z. A is the biggest and Z a dot.
- Image Simple Font
Source Code Simple Font
//import library
import fontastic.*;
// new Font
Fontastic f;
int version = 0;
// Settings
void setup() {
size(600, 300);
fill(55);
createFont(); // create the font
}
// Zeichnenfunktion
void draw() {
background(255);
PFont myFont = createFont(f.getTTFfilename(), 64); // reading the font that has just been created
textFont(myFont);
textAlign(CENTER, CENTER);
text(Fontastic.alphabet, 0, Fontastic.alphabet.length/2, width/2, height/3);
text(Fontastic.alphabet, Fontastic.alphabet.length/2, Fontastic.alphabet.length, width/2, height/3*2);
noLoop();
}
void createFont() {
version++;
if (f != null) { f.cleanup(); }
f = new Fontastic(this, "simpleFont" + nf(version,4));
f.setAuthor("Constantin");
f.setVersion("1.0");
f.setAdvanceWidth(600);
for (int i=0; i<Fontastic.alphabet.length; i++) {
char c = Fontastic.alphabet[i];
PVector[] points = new PVector[4];
int maxwidth = 512-i*19;
int maxheight = 1024-i*39;
points[0] = new PVector(0, 0);
points[1] = new PVector(maxwidth, 0);
points[2] = new PVector(maxwidth, maxheight);
points[3] = new PVector(0, maxheight);
f.addGlyph(c).addContour(points);
}
f.buildFont();
f.cleanup();
}
This programm "distort" the font "BEBAS" with triangles. There triangles on the contour of 5 origonal letters of this font. With the position of the mouse u change in x-coordinates the size of the triangle and in y-coordinates the y-position of the indiviual retangles. If you have your right position u can click any key to save this font.
Font_distor_const_03.JPG Font_distor_const_01.JPG Font_distor_const_02.JPG
- Images Font Distor Font
Source Code Simple Font
//Libraries
import fontastic.*;
import geomerative.*;
Fontastic f;
RFont font;
PFont myFont;
int version = 0;
int charWidth = 512;
boolean fontBuilt = false;
void setup() {
size(800, 800);
fill(0);
// always initialize the library in setup
RG.init(this);
// load the initial font
font = new RFont("BEBAS.TTF",150);
// get the points on the curve's shape
// set style and segment resultion
RCommand.setSegmentLength(10);
RCommand.setSegmentator(RCommand.UNIFORMLENGTH);
initFont();
updateFont();
}
void draw() {
updateFont();
background(255);
int numberOfLetters = 5; // the number of letters to display
for (int i=0; i<numberOfLetters; i++) {
pushMatrix();
translate(width/2, height/2);
scale(charWidth/500f / 5f);
translate(-(numberOfLetters -1)*charWidth / 2 + i*charWidth, 0);
translate(-charWidth/2, charWidth/2);
noStroke();
fill(55);
renderGlyphSolid(Fontastic.alphabet[i]);
popMatrix();
}
if (fontBuilt) {
pushMatrix();
textFont(myFont);
textAlign(CENTER, CENTER);
fill(0);
textSize(charWidth / 5f);
text(new String(subset(Fontastic.alphabet, 0, numberOfLetters)), width/2, height*0.6);
popMatrix();
}
}
void initFont() {
f = new Fontastic(this, "font_distor" + nf(version,4)); // create new Fontastic object
// add letters to the font, without adding glyph shapes
for (char c : Fontastic.alphabet) {
f.addGlyph(c); // add all uppercase letters from the alphabet
}
f.setFontFamilyName("font_distor");
f.setAuthor("Constantin");
f.setVersion("0.0");
f.setAdvanceWidth(int(charWidth * 1.1));
}
void updateFont() {
for (char c : Fontastic.alphabet) {
RShape shp = font.toShape(c);
RPoint[] pnts = shp.getPoints();
f.getGlyph(c).clearContours();
for (int i=0; i<pnts.length-1; i++) {
RPoint p = pnts[i];
PVector[] points = new PVector[4];
float circleSize = 40;
int resolution = 3;
points = new PVector[resolution];
for (int j=0; j<resolution; j++) {
float angle = TWO_PI/(resolution * 1f) * j;
float x = p.x * 5 + sin(angle) * circleSize;
float y = -p.y * 5 + cos(angle) * circleSize;
y -= (mouseY - height/4f) / height/4f * noise(i * 2+millis()/1000000000000f) * 8000;
points[j] = new PVector(x, y);
circleSize = circleSize-(mouseX-mouseX*0.85);
}
f.getGlyph(c).addContour(points);
}
}
}
void createFont() {
f.buildFont(); // write ttf file
f.cleanup(); // delete all glyph files that have been created while building the font
fontBuilt = true;
myFont = createFont(f.getTTFfilename(), 200); // set the font to be used for rendering
version++;
initFont(); // and make a new font right away
}
// A function to preview a glyph in Processing
void renderGlyphSolid(char c) {
FContour[] contours = f.getGlyph(c).getContoursArray();
for (int j=0; j<contours.length; j++) {
FPoint[] points = f.getGlyph(c).getContour(j).getPointsArray();
if (points.length > 0) { //just to be sure
// Draw the solid shape in Processing
beginShape();
for (int i=0; i<points.length; i++) {
FPoint p1 = points[i];
FPoint p2 = points[(i+1)%points.length];
if (p1.hasControlPoint2() && p2.hasControlPoint1()) {
if (i == 0) {
vertex(points[0].x, -points[0].y);
}
bezierVertex(p1.controlPoint2.x, -p1.controlPoint2.y, p2.controlPoint1.x, -p2.controlPoint1.y, p2.x, -p2.y);
}
else {
vertex(p1.x, -p1.y);
}
}
endShape();
}
}
}
void keyPressed() {
if (key == 's') {
createFont();
}
}