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* To test your design and to realize interactive prototypes of it. Some things that seem to be great turn out to be unsuitable for your users. You will get all sorts of interesting insights that will help you in improving your ideas. This is covered in "Get to know if your ideas work!" | * To test your design and to realize interactive prototypes of it. Some things that seem to be great turn out to be unsuitable for your users. You will get all sorts of interesting insights that will help you in improving your ideas. This is covered in "Get to know if your ideas work!" | ||
==Design Process and Principles== | |||
===Focused on the user=== | ===Focused on the user=== | ||
You can satisfy all sorts of design theories with what you create – but if it does not satisfy the people who will use it, there is nothing gained. So we will go to the source of interaction, the (potential) users and see if our assumptions are right. Before we have a design we will observe the user, find out about motivations and the context the interaction happens in. After we have a design we test this with the users. | You can satisfy all sorts of design theories with what you create – but if it does not satisfy the people who will use it, there is nothing gained. So we will go to the source of interaction, the (potential) users and see if our assumptions are right. Before we have a design we will observe the user, find out about motivations and the context the interaction happens in. After we have a design we test this with the users. | ||
This means we will check theories similar to a scientist and base our solutions on real observations. I will provide you methods that enable you to check your intuitive assumptions and lead to new insight and inspiration. | This means we will check theories similar to a scientist and base our solutions on real observations. I will provide you methods that enable you to check your intuitive assumptions and lead to new insight and inspiration. | ||
===Testing Assumptions=== | |||
The Design of digital product is very complex and it is hard to guess how people will understand and use your creations. So it is essentail to see what people need and behave and if your solutions are understood and used by the as you intended. So we will go to the source of interaction, the (potential) users and see if our assumptions are right. | |||
Before we have a design we will observe the user, find out about motivations and the context the interaction happens in. After we have a design we test this with the users. | |||
This means we will check theories similar to a scientist and base our solutions on real observations. I will provide you methods that enable you to check your intuitive assumptions and lead to new insight and inspiration. | |||
===Iteration=== | ===Iteration=== | ||
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